pmd-sky/include/dungeon_ai_targeting.h
2025-03-05 23:36:23 -05:00

11 lines
319 B
C

#ifndef PMDSKY_DUNGEON_AI_TARGETING_H
#define PMDSKY_DUNGEON_AI_TARGETING_H
#include "dungeon_mode.h"
// Checks if a monster should run away from other monsters
// return: True if the monster should run away, false otherwise
bool8 ShouldMonsterRunAway(struct entity *monster);
#endif //PMDSKY_DUNGEON_AI_TARGETING_H