pmd-sky/asm/include/itcm.inc
2025-09-22 21:45:14 -04:00

101 lines
2.3 KiB
PHP

#pragma once
.public _02099724
.public _02099734
.public _02099744
.public _02099764
.public _02099784
.public _02099E44
.public _020A2CF8
.public _022A88F0
.public _022A88FC
.public _022B966C
.public _022B99D0
.public AbilityIsActiveVeneer
.public abs
.public AI_CONFUSED_NO_ATTACK_CHANCE
.public AI_REGULAR_ATTACK_WEIGHTS
.public AiConsiderMove
.public AreMovesEnabled
.public CanAiMonsterMoveInDirection
.public CanAiUseMove
.public CanSeeTarget
.public CanTargetEntity
.public CanTargetPosition
.public CeilFixedPoint
.public CheckVariousConditions
.public DIRECTIONS_XY
.public DTCM_BSS
.public DUNGEON_PTR
.public DungeonRandInt
.public DungeonRandOutcome__022EAB20
.public EnableIrqFlag
.public EntityIsValid__0230827C
.public G3_MultMtx43
.public GeomSetTexImageParam
.public GeomSetVertexCoord16
.public GetAllBaseForms
.public GetChebyshevDistance
.public GetDirectionTowardsPosition
.public GetItemInfo
.public GetMoveAiWeight
.public GetMoveTypeForMonster
.public GetTile
.public GetTileAtEntity
.public GetTileSafe
.public GetTreatmentBetweenMonsters
.public GetVisibilityRange
.public GetWindow
.public HasDropeyeStatus
.public InitMove
.public IqSkillIsEnabled
.public IsBagFull
.public IsChargingTwoTurnMove
.public IsMonsterCornered
.public IsTacticSet
.public MemcpyFast
.public MemsetFast
.public MONSTER_DATA_TABLE_PTR
.public MonsterCannotAttack
.public OS_IRQTable
.public ov29_022E935C
.public ov29_022FBDF0
.public ov29_022FBE04
.public ov29_022FF908
.public ov29_02301498
.public ov29_02301594
.public ov29_02302200
.public ov29_023082C4
.public ov29_02348D00
.public ov29_0235177C
.public ov29_02353530
.public RENDER_3D
.public RENDER_3D_FUNCTIONS
.public Rgb8ToRgb5
.public SetActionPassTurnOrWalk
.public SetActionRegularAttack
.public SetActionStruggle
.public SetActionUseMoveAi
.public SetActionUseMoveAi
.public SetIrqFlag
.public SetMonsterActionFields
.public ShouldMonsterFollowLeader
.public ShouldMonsterHeadToStairs
.public ShouldMonsterRunAwayAndShowEffect
.public sub_0201BD50
.public sub_0201BD80
.public sub_0202760C
.public sub_0202796C_JP
.public sub_0207A238
.public sub_0207A244
.public sub_0207A300
.public sub_0207A324
.public sub_02080EF0
.public sub_02080F30
.public TargetRegularAttack
.public TRIG_TABLE
.public UpdateAiTargetPos
.public UpdateAiTargetPos
.public UpdateAiTargetPos
.public UpdateWindow
.public WINDOW_LIST