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12 lines
322 B
C
12 lines
322 B
C
#ifndef PMDSKY_DUNGEON_RECRUITMENT_H
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#define PMDSKY_DUNGEON_RECRUITMENT_H
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#include "util.h"
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#include "dungeon_mode.h"
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bool8 RecruitCheck(struct entity* leader, struct entity* target);
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bool8 SpecificRecruitCheck(u32 monster_id);
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extern bool8 DebugRecruitingEnabled(u32 monster_id);
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#endif //PMDSKY_DUNGEON_RECRUITMENT_H
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