pmd-sky/asm/include/overlay_29_02319880.inc
2025-08-06 20:30:44 -04:00

27 lines
732 B
C++

#pragma once
.public abs
.public AI_CAN_ATTACK_IN_DIRECTION
.public AI_POTENTIAL_ATTACK_TARGET_DIRECTIONS
.public AI_POTENTIAL_ATTACK_TARGET_WEIGHTS
.public AI_POTENTIAL_ATTACK_TARGETS
.public CanAttackInDirection
.public CanSeeTarget
.public DIRECTIONS_XY
.public DUNGEON_PTR
.public DungeonRandInt
.public EntityIsValid__02319F8C
.public GetDirectionTowardsPosition
.public GetEntityMoveTargetAndRange
.public GetMoveTargetAndRange
.public GetMoveTypeForMonster
.public GetTile
.public IqSkillIsEnabled
.public IsAiTargetEligible
.public IsBlinded
.public IsTargetInRange
.public IsUsableWhileTaunted
.public ResetAiCanAttackInDirection
.public StatusCheckerCheck
.public TryAddTargetToAiTargetList
.public WeightMoveWithIqSkills