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11 lines
319 B
C
11 lines
319 B
C
#ifndef PMDSKY_DUNGEON_AI_TARGETING_H
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#define PMDSKY_DUNGEON_AI_TARGETING_H
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#include "dungeon_mode.h"
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// Checks if a monster should run away from other monsters
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// return: True if the monster should run away, false otherwise
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bool8 ShouldMonsterRunAway(struct entity *monster);
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#endif //PMDSKY_DUNGEON_AI_TARGETING_H
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