pmd-sky/include/dg_camera.h
2025-03-12 23:57:27 -04:00

13 lines
480 B
C

#ifndef PMDSKY_OVERLAY_29_022E32E8_H
#define PMDSKY_OVERLAY_29_022E32E8_H
#include "dungeon_mode.h"
// Checks if an entity pointer points to a valid entity (not entity type 0, which represents no entity).
bool8 EntityIsValid__022E32E8(struct entity *entity);
// Checks if a monster is holding a certain item that isn't disabled by Klutz.
bool8 ItemIsActive__022E330C(struct entity *entity, enum item_id item_id);
s16 GetVisibilityRange();
#endif //PMDSKY_OVERLAY_29_022E32E8_H