pmd-sky/src/dungeon_visibility.c
AnonymousRandomPerson 3698c97835 Decomped CanSeeTarget
2025-03-11 23:16:24 -04:00

37 lines
1.1 KiB
C

#include "dungeon_visibility.h"
#include "dg_object.h"
#include "dungeon_pokemon_attributes_1.h"
#include "dungeon_statuses.h"
#include "dungeon_util_static.h"
extern bool8 HasDropeyeStatus(struct entity* entity);
extern bool8 IsPositionActuallyInSight(struct position *pos1, struct position *pos2, bool8 user_has_dropeye);
bool8 CanSeeTarget(struct entity *user, struct entity *target)
{
if (!EntityIsValid__022E1A1C(user))
return FALSE;
if (!EntityIsValid__022E1A1C(target))
return FALSE;
if (!target->is_visible)
return FALSE;
if (target->type == ENTITY_MONSTER)
{
if (user->type == ENTITY_MONSTER)
{
if (!CanSeeInvisibleMonsters(user) && GetEntInfo(target)->invisible_class_status.status == STATUS_INVISIBLE_INVISIBLE)
return FALSE;
if (IsBlinded(user, TRUE))
return FALSE;
}
else if (GetEntInfo(target)->invisible_class_status.status == STATUS_INVISIBLE_INVISIBLE)
return FALSE;
}
return IsPositionActuallyInSight(&user->pos, &target->pos, HasDropeyeStatus(user));
}