pmd-sky/include/dungeon_statuses.h
AnonymousRandomPerson e820198a74 Decomped IsBlinded
2024-12-02 00:02:39 -06:00

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C

#ifndef PMDSKY_DUNGEON_STATUSES_H
#define PMDSKY_DUNGEON_STATUSES_H
#include "dungeon_mode.h"
// Returns true if the monster has the blinded status (see statuses::blinded), or if it is not the leader and is holding Y-Ray Specs.
// entity: pointer to entity
// check_held_item: flag for whether to check for the held item
bool8 IsBlinded(struct entity *entity, bool8 check_held_item);
#endif //PMDSKY_DUNGEON_STATUSES_H