pmd-sky/include/status_checks.h
2025-05-22 00:02:20 -04:00

10 lines
265 B
C

#ifndef PMDSKY_STATUS_CHECKS_H
#define PMDSKY_STATUS_CHECKS_H
#include "dungeon_mode.h"
// Returns true if the monster has any status problem that prevents it from acting
bool8 HasStatusThatPreventsActing(struct entity *monster);
#endif //PMDSKY_STATUS_CHECKS_H