pmd-sky/include/overlay_29_02338350.h
2025-09-22 21:45:14 -04:00

10 lines
263 B
C

#ifndef PMDSKY_OVERLAY_29_02338350_H
#define PMDSKY_OVERLAY_29_02338350_H
#include "dungeon_mode.h"
struct entity* FindAdjacentEnemy(struct entity *monster);
bool8 IsAdjacentToEnemyIgnoreTreatment(struct entity *monster);
#endif //PMDSKY_OVERLAY_29_02338350_H