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13 lines
535 B
C
13 lines
535 B
C
#ifndef PMDSKY_OVERLAY_29_0230F8AC_H
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#define PMDSKY_OVERLAY_29_0230F8AC_H
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#include "dungeon_mode.h"
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// Checks if a monster is a team member under the effects of a certain exclusive item effect.
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bool8 ExclusiveItemEffectIsActive__0230F8AC(struct entity *entity, enum exclusive_item_effect_id effect_id);
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u8 FindDirectionOfAdjacentMonsterWithItem(struct entity *entity, enum item_id item_id);
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// Checks if an entity is a monster (entity type 1).
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bool8 IsMonster__0230F980(struct entity *entity);
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#endif //PMDSKY_OVERLAY_29_0230F8AC_H
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