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9 lines
221 B
C
9 lines
221 B
C
#ifndef PMDSKY_OVERLAY_29_022FBBEC_H
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#define PMDSKY_OVERLAY_29_022FBBEC_H
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#include "dungeon_mode.h"
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struct entity* FindMonsterWithBehavior(enum monster_behavior monster_behavior);
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#endif //PMDSKY_OVERLAY_29_022FBBEC_H
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