pmd-sky/include/dungeon_util_1.h
2025-07-18 20:57:20 -04:00

10 lines
240 B
C

#ifndef PMDSKY_DUNGEON_UTIL_1_H
#define PMDSKY_DUNGEON_UTIL_1_H
#include "dungeon_mode.h"
// Returns a pointer to the tile where an entity is located.
struct tile* GetTileAtEntity(struct entity *entity);
#endif //PMDSKY_DUNGEON_UTIL_1_H