pmd-sky/include/targeting.h
2025-03-03 00:06:51 -05:00

19 lines
294 B
C

#ifndef PMDSKY_TARGETING_H
#define PMDSKY_TARGETING_H
enum decoy_ai
{
DECOY_AI_NONE = 0,
DECOY_AI_TEAM = 1,
DECOY_AI_WILD = 2,
};
enum monster_treatment
{
TREATMENT_TREAT_AS_ALLY = 0,
TREATMENT_TREAT_AS_ENEMY = 1,
TREATMENT_IGNORE = 2,
};
#endif //PMDSKY_TARGETING_H