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9 lines
170 B
C
9 lines
170 B
C
#ifndef PMDSKY_DUNGEON_UTIL_H
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#define PMDSKY_DUNGEON_UTIL_H
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#include "dungeon_mode.h"
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bool8 ShouldRunMonsterAi(struct entity *monster);
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#endif //PMDSKY_DUNGEON_UTIL_H
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