pmd-sky/include/dungeon_util.h
2025-03-05 23:36:23 -05:00

9 lines
170 B
C

#ifndef PMDSKY_DUNGEON_UTIL_H
#define PMDSKY_DUNGEON_UTIL_H
#include "dungeon_mode.h"
bool8 ShouldRunMonsterAi(struct entity *monster);
#endif //PMDSKY_DUNGEON_UTIL_H