pmd-sky/asm/overlay_29_023456BC.s
2025-09-18 23:59:53 -04:00

1256 lines
23 KiB
ArmAsm

.include "asm/macros.inc"
.include "overlay_29_023456BC.inc"
.text
arm_func_start RemoveGroundItem
RemoveGroundItem: ; 0x023456BC
stmdb sp!, {r3, r4, r5, r6, r7, lr}
mov r2, r0
mov r7, r1
ldrsh r0, [r2]
ldrsh r1, [r2, #2]
bl GetTileSafe
mov r5, r0
ldr r6, [r5, #0x10]
cmp r6, #0
moveq r0, #0
ldmeqia sp!, {r3, r4, r5, r6, r7, pc}
ldr r0, [r6]
cmp r0, #3
movne r0, #0
ldmneia sp!, {r3, r4, r5, r6, r7, pc}
mov r0, r6
bl GetItemInfo
ldrh r1, [r5]
mov r4, r0
tst r1, #0x20
beq _02345770
ldrsh r0, [r4, #4]
bl IsShoppableItem
cmp r0, #0
beq _02345770
ldrb r0, [r4]
tst r0, #2
beq _02345754
cmp r7, #0
beq _02345770
mov r0, r4
bl GetActualBuyPrice
ldr r1, _023457C4 ; =DUNGEON_PTR
ldr r2, [r1]
ldr r1, [r2, #0x7bc]
sub r0, r1, r0
str r0, [r2, #0x7bc]
b _02345770
_02345754:
mov r0, r4
bl GetActualSellPrice
ldr r1, _023457C4 ; =DUNGEON_PTR
ldr r2, [r1]
ldr r1, [r2, #0x7c0]
sub r0, r1, r0
str r0, [r2, #0x7c0]
_02345770:
mov r4, #0
str r4, [r5, #0x10]
ldr r5, _023457C4 ; =DUNGEON_PTR
mov r7, r4
str r4, [r6]
_02345784:
ldr r0, [r5]
add r0, r0, r7, lsl #2
add r0, r0, #0x12000
#ifdef JAPAN
ldr r0, [r0, #0xb24]
#else
ldr r0, [r0, #0xbc8]
#endif
bl EntityIsValid__02345698
cmp r0, #0
addne r4, r7, #1
add r7, r7, #1
cmp r7, #0x40
blt _02345784
ldr r1, _023457C4 ; =DUNGEON_PTR
mov r0, #1
ldr r1, [r1]
add r1, r1, #0x3f00
#ifdef JAPAN
strh r4, [r1, #0x1c]
#else
strh r4, [r1, #0xc0]
#endif
ldmia sp!, {r3, r4, r5, r6, r7, pc}
.align 2, 0
_023457C4: .word DUNGEON_PTR
arm_func_end RemoveGroundItem
arm_func_start ov29_023457C8
ov29_023457C8: ; 0x023457C8
stmdb sp!, {r4, r5, r6, r7, r8, sb, sl, lr}
mov r7, r0
mov r6, r1
mov r8, r2
mov r5, r3
mov r4, #0
bl EntityIsValid__02345698
cmp r0, #0
moveq r0, r4
ldmeqia sp!, {r4, r5, r6, r7, r8, sb, sl, pc}
cmp r8, #0
beq _02345830
ldrsh r0, [r7, #4]
ldrsh r1, [r7, #6]
bl GetTile
ldrh r0, [r0]
ands r0, r0, #3
moveq r0, r4
ldmeqia sp!, {r4, r5, r6, r7, r8, sb, sl, pc}
cmp r0, #2
moveq r4, #1
mov r0, r7
bl ShouldDisplayEntityWrapper
cmp r0, #0
moveq r0, #0
ldmeqia sp!, {r4, r5, r6, r7, r8, sb, sl, pc}
_02345830:
ldr r0, _02345A20 ; =DUNGEON_PTR
ldr r3, _02345A24 ; =0x0001A224
ldr r2, [r0]
add r0, r3, #2
ldrsh r1, [r2, r0]
add r0, r2, #0x1a000
ldr sl, [r7, #0x10]
ldr sb, [r7, #0x1c]
#ifdef JAPAN
ldr r0, [r0, #0x18c]
#else
ldr r0, [r0, #0x230]
#endif
rsb r8, r1, sl, asr #8
add r8, r0, r8
sub sb, sl, sb
ldrsh r3, [r2, r3]
rsb sb, r1, sb, asr #8
add r8, r8, #8
add r1, r8, r8, lsr #31
ldr r8, [r7, #0xc]
mvn r2, #0x1f
rsb r8, r3, r8, asr #8
add sb, r0, sb
cmp r8, r2
mov sl, r1, asr #1
cmpge sb, r2
blt _02345A18
rsb r0, r2, #0xff
cmp r8, r0
cmple sb, #0xe0
bgt _02345A18
ldr r0, _02345A28 ; =ov29_0237C864
cmp r6, #0
ldrh r1, [r0, #2]
bic r1, r1, #0x3e00
strh r1, [r0, #2]
beq _023458D8
ldrh r1, [r0, #4]
mov r6, #0x17
bic r1, r1, #0xf000
strh r1, [r0, #4]
ldrh r1, [r0, #4]
orr r1, r1, #0xa000
strh r1, [r0, #4]
b _02345958
_023458D8:
ldr r0, [r7, #0xb4]
ldrsh r0, [r0, #4]
bl GetItemSpriteId
mov r6, r0
cmp r5, #0xff
beq _0234592C
cmp r6, #0
cmpne r6, #0x3b
bne _0234592C
ldr r0, _02345A28 ; =ov29_0237C864
ldr r1, _02345A2C ; =ov29_023537BC
ldrh r2, [r0, #2]
ldrb r1, [r1, r5]
ldr r3, _02345A30 ; =ov29_023537B4
bic r2, r2, #0x3e00
strh r2, [r0, #2]
ldrh r2, [r0, #2]
mov r1, r1, lsl #0x1e
ldrb r6, [r3, r5]
orr r1, r2, r1, lsr #18
strh r1, [r0, #2]
_0234592C:
ldr r0, [r7, #0xb4]
ldrsh r0, [r0, #4]
bl sub_0200D1FC
ldr r1, _02345A28 ; =ov29_0237C864
mov r0, r0, lsl #0x1c
ldrh r2, [r1, #4]
bic r2, r2, #0xf000
strh r2, [r1, #4]
ldrh r2, [r1, #4]
orr r0, r2, r0, lsr #16
strh r0, [r1, #4]
_02345958:
ldr r1, _02345A28 ; =ov29_0237C864
mov r2, r6, lsl #1
ldrh r5, [r1, #6]
ldr r0, _02345A34 ; =0xFFFF000F
add r3, r2, #0x110
and r2, r5, r0
strh r2, [r1, #6]
ldrh r6, [r1, #6]
mov r5, sb, lsl #0x14
ldrb r2, [sp, #0x20]
orr r5, r6, r5, lsr #16
strh r5, [r1, #6]
ldrh r6, [r1, #2]
cmp r2, #0
and r5, r8, r0, lsr #23
and r6, r6, r0, asr #7
strh r6, [r1, #2]
ldrh r6, [r1, #2]
mov r4, r4, lsl #0x1e
and r3, r3, r0, lsr #22
orr r2, r6, r5
strh r2, [r1, #2]
ldrh r2, [r1]
moveq sl, #1
bic r2, r2, #0xc00
strh r2, [r1]
ldrh r2, [r1]
orr r2, r2, r4, lsr #20
strh r2, [r1]
ldrh r2, [r1, #4]
bic r2, r2, #0xc00
strh r2, [r1, #4]
ldrh r2, [r1, #4]
orr r2, r2, #0xc00
strh r2, [r1, #4]
ldrh r2, [r1, #4]
and r0, r2, r0, asr #6
strh r0, [r1, #4]
ldrh r0, [r1, #4]
mov r2, sl
orr r0, r0, r3
strh r0, [r1, #4]
ldr r0, _02345A38 ; =_020AFC4C
ldr r1, _02345A28 ; =ov29_0237C864
ldr r0, [r0]
bl sub_0201B9F8
mov r0, #1
ldmia sp!, {r4, r5, r6, r7, r8, sb, sl, pc}
_02345A18:
mov r0, #0
ldmia sp!, {r4, r5, r6, r7, r8, sb, sl, pc}
.align 2, 0
_02345A20: .word DUNGEON_PTR
#ifdef JAPAN
_02345A24: .word 0x0001A180
#else
_02345A24: .word 0x0001A224
#endif
_02345A28: .word ov29_0237C864
_02345A2C: .word ov29_023537BC
_02345A30: .word ov29_023537B4
_02345A34: .word 0xFFFF000F
_02345A38: .word _020AFC4C
arm_func_end ov29_023457C8
arm_func_start SpawnDroppedItemWrapper
SpawnDroppedItemWrapper: ; 0x02345A3C
stmdb sp!, {r4, r5, r6, lr}
sub sp, sp, #0xc0
mov r5, r2
mov r4, #0
mov r6, #3
mov r2, #1
str r6, [sp, #8]
strb r2, [sp, #0x28]
str r5, [sp, #0xbc]
strb r4, [sp, #0x2c]
strb r4, [sp, #0x2a]
ldrh r4, [r1]
mov r6, r0
mov r2, #0x18
strh r4, [sp, #0xc]
ldrh ip, [r1, #2]
mov r4, r3
add r0, sp, #8
strh ip, [sp, #0xe]
ldrsh r3, [r1]
ldrsh r1, [r1, #2]
smulbb r3, r3, r2
smulbb r1, r1, r2
add r2, r1, #4
add r3, r3, #4
mov r1, r3, lsl #8
mov r2, r2, lsl #8
bl SetEntityPixelPosXY
mov r0, #0
strh r0, [sp, #0x2e]
str r0, [sp]
add r1, sp, #8
mov r0, r6
mov r2, r5
mov r3, #1
str r4, [sp, #4]
bl SpawnDroppedItem
add sp, sp, #0xc0
ldmia sp!, {r4, r5, r6, pc}
arm_func_end SpawnDroppedItemWrapper
arm_func_start SpawnDroppedItem
SpawnDroppedItem: ; 0x02345AD8
stmdb sp!, {r3, r4, r5, r6, r7, r8, sb, sl, fp, lr}
sub sp, sp, #0x10
mov r8, r1
mov sb, r0
ldrsh r0, [r8, #4]
ldrsh r1, [r8, #6]
mov r7, r2
mov r4, r3
ldr r6, [sp, #0x38]
bl GetTile
ldr r0, [r0, #0x10]
mov r5, #0
cmp r0, #0
beq _02345B5C
ldr r0, [r0]
cmp r0, #2
bne _02345B5C
ldrb r2, [sp, #0x3c]
mov r0, r8
add r1, r8, #4
bl ov29_02347378
add r0, r8, #4
bl RevealAttackedTile
ldr r1, _02345D64 ; =0x00000BD8
mov r0, sb
bl LogMessageByIdWithPopupCheckUser
ldrb r0, [r7]
tst r0, #1
movne r0, #1
moveq r0, r5
tst r0, #0xff
moveq r0, #0
beq _02345D5C
_02345B5C:
ldrsh r0, [r8, #4]
cmp r4, #0
movne r4, #0
strh r0, [sp, #0xc]
ldrsh r0, [r8, #6]
ldrh r1, [sp, #0xc]
ldr fp, _02345D68 ; =DISPLACEMENTS_WITHIN_2_SMALLEST_FIRST
strh r0, [sp, #0xe]
ldrh r0, [sp, #0xe]
strh r1, [sp, #8]
moveq r4, #1
strh r0, [sp, #0xa]
_02345B8C:
mov r0, r4, lsl #2
ldrsh r3, [fp, r0]
cmp r3, #0x63
moveq r5, #0
beq _02345C44
ldrsh r2, [r8, #4]
add r0, fp, r0
ldrsh r1, [r0, #2]
add r0, r2, r3
strh r0, [sp, #0xc]
ldrsh r2, [r8, #6]
ldrsh r0, [sp, #0xc]
add r1, r2, r1
strh r1, [sp, #0xe]
ldrsh r1, [sp, #0xe]
bl GetTile
mov sl, r0
ldrh r0, [sl]
tst r0, #3
beq _02345C3C
tst r0, #0x200
ldreq r0, [sl, #0x10]
cmpeq r0, #0
bne _02345C3C
ldrb r2, [sp, #0x3c]
add r1, sp, #0xc
mov r0, r8
bl ov29_02347378
ldrh r0, [sl]
ldrh r2, [sp, #0xc]
ldrh r1, [sp, #0xe]
and r0, r0, #3
cmp r0, #3
strh r2, [sp, #8]
strh r1, [sp, #0xa]
moveq r5, #1
beq _02345C44
add r0, sp, #0xc
mov r1, r7
mov r2, #1
bl SpawnItem
cmp r0, #0
movne r5, #1
b _02345C44
_02345C3C:
add r4, r4, #1
b _02345B8C
_02345C44:
mov r0, #0
mov r1, #0x40000
bl SetPreprocessorArgsIdVal
ldr r2, _02345D6C ; =ov29_023531BC
mov r1, r7
mov r0, #0
bl SubstitutePlaceholderItemTags
cmp r5, #0
beq _02345CF4
ldrsh r0, [sp, #0xc]
ldrsh r1, [sp, #0xe]
bl DrawMinimapTile
ldrsh r0, [sp, #0xc]
ldrsh r1, [sp, #0xe]
bl GetTile
ldrh r0, [r0]
and r0, r0, #3
cmp r0, #3
addls pc, pc, r0, lsl #2
b _02345D58
_02345C94: ; jump table
b _02345CCC ; case 0
b _02345CA4 ; case 1
b _02345CB8 ; case 2
b _02345CE0 ; case 3
_02345CA4:
ldr r2, _02345D70 ; =0x00000BD9
add r1, sp, #0xc
mov r0, sb
bl LogMessageByIdWithPopupCheckUserUnknown
b _02345D58
_02345CB8:
ldr r2, _02345D74 ; =0x00000BDA
add r1, sp, #0xc
mov r0, sb
bl LogMessageByIdWithPopupCheckUserUnknown
b _02345D58
_02345CCC:
ldr r2, _02345D78 ; =0x00000BDB
add r1, sp, #0xc
mov r0, sb
bl LogMessageByIdWithPopupCheckUserUnknown
b _02345D58
_02345CE0:
ldr r2, _02345D7C ; =0x00000BDF
add r1, sp, #0xc
mov r0, sb
bl LogMessageByIdWithPopupCheckUserUnknown
b _02345D58
_02345CF4:
ldrsh r2, [sp, #8]
ldrsh r1, [sp, #0xa]
mov r0, #0x18
smulbb r2, r2, r0
smulbb r0, r1, r0
add r1, r2, #0xc
add r0, r0, #0xc
mov r2, r1, lsl #8
mov r1, r0, lsl #8
str r2, [sp]
str r1, [sp, #4]
cmp r6, #0
beq _02345D40
ldrsh r0, [r6]
add r0, r2, r0, lsl #8
str r0, [sp]
ldrsh r0, [r6, #2]
add r0, r1, r0, lsl #8
str r0, [sp, #4]
_02345D40:
add r0, sp, #0
bl ov29_022E563C
ldr r2, _02345D80 ; =0x00000BDC
add r1, sp, #0xc
mov r0, sb
bl LogMessageByIdWithPopupCheckUserUnknown
_02345D58:
mov r0, r5
_02345D5C:
add sp, sp, #0x10
ldmia sp!, {r3, r4, r5, r6, r7, r8, sb, sl, fp, pc}
.align 2, 0
#ifdef JAPAN
#define SPAWN_DROPPED_ITEM_OFFSET -0x2C1
#else
#define SPAWN_DROPPED_ITEM_OFFSET 0
#endif
_02345D64: .word 0x00000BD8 + SPAWN_DROPPED_ITEM_OFFSET
_02345D68: .word DISPLACEMENTS_WITHIN_2_SMALLEST_FIRST
_02345D6C: .word ov29_023531BC
_02345D70: .word 0x00000BD9 + SPAWN_DROPPED_ITEM_OFFSET
_02345D74: .word 0x00000BDA + SPAWN_DROPPED_ITEM_OFFSET
_02345D78: .word 0x00000BDB + SPAWN_DROPPED_ITEM_OFFSET
_02345D7C: .word 0x00000BDF + SPAWN_DROPPED_ITEM_OFFSET
_02345D80: .word 0x00000BDC + SPAWN_DROPPED_ITEM_OFFSET
arm_func_end SpawnDroppedItem
arm_func_start ov29_02345D84
ov29_02345D84: ; 0x02345D84
stmdb sp!, {r3, r4, r5, r6, r7, r8, sb, sl, fp, lr}
sub sp, sp, #0x18
mov sl, r1
ldrsh r0, [sl, #4]
ldrsh r1, [sl, #6]
str r2, [sp, #4]
mov sb, r3
bl GetTile
ldr r0, _02346048 ; =DUNGEON_PTR
mov r4, #0
ldr r0, [r0]
ldr r1, _0234604C ; =SECONDARY_TERRAIN_TYPES
add r0, r0, #0x4000
#ifdef JAPAN
ldrsh r0, [r0, #0x30]
#else
ldrsh r0, [r0, #0xd4]
#endif
mov r7, r4
mov r8, r4
ldrb r0, [r1, r0]
mov r6, #1
mov fp, #0
cmp r0, #1
ldrsh r0, [sl, #4]
moveq r7, #1
ldr r5, _02346050 ; =DISPLACEMENTS_WITHIN_3
strh r0, [sp, #0x14]
ldrsh r0, [sl, #6]
ldrh r1, [sp, #0x14]
strh r0, [sp, #0x16]
ldrh r0, [sp, #0x16]
strh r1, [sp, #0x10]
strh r0, [sp, #0x12]
b _02345F74
_02345E00:
mov r0, r6, lsl #2
ldrsh r0, [r5, r0]
ldrsh r3, [sl, #4]
cmp r0, #0x63
moveq r6, fp
mov r0, r6, lsl #2
ldrsh r2, [r5, r0]
add r0, r5, r6, lsl #2
ldrsh r1, [r0, #2]
add r0, r3, r2
strh r0, [sp, #0x14]
ldrsh r2, [sl, #6]
ldrsh r0, [sp, #0x14]
moveq r8, #1
add r1, r2, r1
strh r1, [sp, #0x16]
ldrsh r1, [sp, #0x16]
bl GetTile
ldrh r1, [r0]
ands r2, r1, #3
beq _02345F70
tst r1, #0x200
bne _02345F70
ldr r0, [r0, #0x10]
cmp r0, #0
bne _02345F64
ldrh r1, [sp, #0x14]
ldrh r0, [sp, #0x16]
cmp r2, #3
strh r1, [sp, #0x10]
strh r0, [sp, #0x12]
beq _02345F70
cmp r7, #0
beq _02345E90
cmp r2, #2
beq _02345F70
_02345E90:
ldr r0, _02346048 ; =DUNGEON_PTR
ldrsh r2, [sp, #0x14]
ldr r3, [r0]
mov r0, #0x18
ldrsh r1, [sp, #0x16]
smulbb r2, r2, r0
smulbb r1, r1, r0
add r0, r3, #0x1a000
add r2, r2, #4
add r1, r1, #4
#ifdef JAPAN
ldrb fp, [r0, #0x1a1]
#else
ldrb fp, [r0, #0x245]
#endif
mov r5, #0x10000
mov r7, r2, lsl #8
mov r8, r1, lsl #8
mov r0, sl
mov r1, r7
mov r2, r8
str r5, [sl, #0x1c]
bl SetEntityPixelPosXY
mov r6, #0
_02345EE0:
sub r5, r5, #0x800
mov r2, #0
str r5, [sl, #0x1c]
mov r0, sl
mov r1, fp
mov r3, r2
str r2, [sp]
bl ov29_023457C8
mov r0, #0x13
bl AdvanceFrame
add r6, r6, #1
cmp r6, #0x20
blt _02345EE0
mov r0, sl
mov r1, r7
mov r2, r8
bl SetEntityPixelPosXY
mov r2, #0
str r2, [sl, #0x1c]
mov r0, sl
mov r1, fp
mov r3, r2
str r2, [sp]
bl ov29_023457C8
mov r0, #0x13
bl AdvanceFrame
ldr r1, [sp, #4]
add r0, sp, #0x14
mov r2, #1
bl SpawnItem
cmp r0, #0
movne r4, #1
b _02345F7C
_02345F64:
cmp r8, #0
movne r4, #0
bne _02345F7C
_02345F70:
add r6, r6, #1
_02345F74:
cmp r8, #0
beq _02345E00
_02345F7C:
mov r0, #0
mov r1, #0x40000
bl SetPreprocessorArgsIdVal
ldr r2, _02346054 ; =ov29_023531BC
ldr r1, [sp, #4]
mov r0, #0
bl SubstitutePlaceholderItemTags
cmp r4, #0
beq _02345FC4
bl ov29_022EACBC
ldr r1, _02346058 ; =0x00000B74
mov r0, #0
mov r2, #1
bl DisplayMessage2
ldr r1, _02346058 ; =0x00000B74
mov r0, #0
bl LogMessageByIdQuiet
b _0234603C
_02345FC4:
ldrsh r2, [sp, #0x10]
ldrsh r1, [sp, #0x12]
mov r0, #0x18
smulbb r2, r2, r0
smulbb r0, r1, r0
add r1, r2, #0xc
add r0, r0, #0xc
mov r2, r1, lsl #8
mov r1, r0, lsl #8
str r2, [sp, #8]
str r1, [sp, #0xc]
cmp sb, #0
beq _02346010
ldrsh r0, [sb]
add r0, r2, r0, lsl #8
str r0, [sp, #8]
ldrsh r0, [sb, #2]
add r0, r1, r0, lsl #8
str r0, [sp, #0xc]
_02346010:
add r0, sp, #8
bl ov29_022E563C
ldr r1, _0234605C ; =0x00000B75
mov r0, #0
mov r2, #1
bl DisplayMessage2
ldr r1, _0234605C ; =0x00000B75
mov r0, #0
bl LogMessageByIdQuiet
mov r0, #0
b _02346040
_0234603C:
mov r0, #1
_02346040:
add sp, sp, #0x18
ldmia sp!, {r3, r4, r5, r6, r7, r8, sb, sl, fp, pc}
.align 2, 0
_02346048: .word DUNGEON_PTR
_0234604C: .word SECONDARY_TERRAIN_TYPES
_02346050: .word DISPLACEMENTS_WITHIN_3
_02346054: .word ov29_023531BC
#ifdef JAPAN
_02346058: .word 0x00000885
_0234605C: .word 0x00000886
#else
_02346058: .word 0x00000B74
_0234605C: .word 0x00000B75
#endif
arm_func_end ov29_02345D84
arm_func_start TryGenerateUnownStoneDrop
TryGenerateUnownStoneDrop: ; 0x02346060
stmdb sp!, {r3, r4, r5, lr}
mov r4, r0
mov r5, r1
bl IsMarowakTrainingMaze
cmp r0, #0
movne r0, #0
ldmneia sp!, {r3, r4, r5, pc}
mov r0, r5
bl IsUnown
cmp r0, #0
moveq r0, #0
ldmeqia sp!, {r3, r4, r5, pc}
ldr r0, _023460D8 ; =UNOWN_STONE_DROP_CHANCE
ldrsh r0, [r0]
bl DungeonRandOutcome__022EAB20
cmp r0, #0
moveq r0, #0
ldmeqia sp!, {r3, r4, r5, pc}
sub r0, r5, #0xc9
mov r0, r0, lsl #0x10
mov r0, r0, asr #0x10
add r0, r0, #0x190
mov r1, r0, lsl #0x10
mov r0, r4
mov r1, r1, asr #0x10
mov r2, #0
mov r3, #2
bl GenerateItem
mov r0, #1
ldmia sp!, {r3, r4, r5, pc}
.align 2, 0
_023460D8: .word UNOWN_STONE_DROP_CHANCE
arm_func_end TryGenerateUnownStoneDrop
arm_func_start ov29_023460DC
ov29_023460DC: ; 0x023460DC
stmdb sp!, {r3, r4, r5, r6, r7, lr}
sub sp, sp, #0x18
mov r7, r0
mov r4, r1
mov r6, r2
mov r5, r3
bl ov29_022FB51C
cmp r0, #0
beq _02346134
bl IsCurrentFixedRoomBossFight
cmp r0, #0
bne _02346134
bl IsMarowakTrainingMaze
cmp r0, #0
bne _02346134
mov r0, r4
bl EntityIsValid__02345698
cmp r0, #0
beq _02346134
ldr r0, [r4]
cmp r0, #1
beq _0234613C
_02346134:
mov r0, #0
b _02346330
_0234613C:
ldr r4, [r4, #0xb4]
add r1, sp, #0
ldrsh r0, [r4, #2]
bl GetTreasureBoxChances
cmp r5, #0
ble _02346184
ldr r1, _02346338 ; =ov10_022C48EC
mov lr, #0
add r3, sp, #0
_02346160:
mov ip, lr, lsl #1
ldrsh r2, [r3, ip]
add lr, lr, #1
cmp r2, #0
ldrnesh r0, [r1, ip]
mlane r0, r5, r0, r2
strneh r0, [r3, ip]
cmp lr, #4
blt _02346160
_02346184:
mov r2, #0
mov r1, r2
add r0, sp, #8
_02346190:
str r1, [r0, r2, lsl #2]
add r2, r2, #1
cmp r2, #4
blt _02346190
ldrsh r0, [sp]
mov ip, #1
add r5, sp, #0
str r0, [sp, #8]
add r2, sp, #8
_023461B4:
mov r3, ip, lsl #1
add r1, r2, ip, lsl #2
ldrsh r3, [r5, r3]
ldr r1, [r1, #-4]
add r1, r1, r3
str r1, [r2, ip, lsl #2]
add ip, ip, #1
cmp ip, #4
add r0, r0, r3
blt _023461B4
bl DungeonRandInt
ldr r1, [sp, #8]
cmp r1, #0
beq _023461F4
cmp r0, r1
bge _023461FC
_023461F4:
mov r0, #0
b _02346330
_023461FC:
ldr r1, [sp, #0xc]
cmp r0, r1
bge _0234626C
mov r5, #0
mov r4, r5
cmp r6, #0
beq _02346230
mov r0, #0x64
bl DungeonRandInt
ldr r1, _0234633C ; =ov10_022C44C8
ldrsh r1, [r1]
cmp r1, r0
movlt r5, #1
_02346230:
cmp r5, #0
movne r5, #0x67
bne _02346310
ldr r0, _02346340 ; =DUNGEON_PTR
ldr r0, [r0]
add r5, r0, #0x348
add r0, r5, #0x400
bl sub_0204F7A8
mov r1, r0
cmp r1, #0xf
movgt r1, #0xf
add r0, r5, #0x400
bl RetrieveFromItemList1
mov r5, r0
b _02346310
_0234626C:
ldr r1, [sp, #0x10]
cmp r0, r1
ldrsh r0, [r4, #2]
bge _023462C8
mov r1, #0
bl GetExclusiveItem
movs r5, r0
mov r4, #1
bne _02346310
ldr r0, _02346340 ; =DUNGEON_PTR
ldr r0, [r0]
ldr r0, [r0, #0x7cc]
cmp r0, #0
moveq r0, #0x6e
movne r0, #0x6a
bl DungeonRandInt
mov r0, r0, lsl #0x12
mov r0, r0, asr #0x10
add r0, r0, #0x3e
add r0, r0, #0x200
mov r0, r0, lsl #0x10
mov r5, r0, asr #0x10
b _02346310
_023462C8:
mov r1, #1
bl GetExclusiveItem
movs r5, r0
mov r4, #2
bne _02346310
ldr r0, _02346340 ; =DUNGEON_PTR
ldr r0, [r0]
ldr r0, [r0, #0x7cc]
cmp r0, #0
moveq r0, #0x6e
movne r0, #0x6a
bl DungeonRandInt
mov r0, r0, lsl #0x12
mov r0, r0, asr #0x10
add r0, r0, #0x3f
add r0, r0, #0x200
mov r0, r0, lsl #0x10
mov r5, r0, asr #0x10
_02346310:
mov r0, r4
bl ov29_02344BF8
mov r1, r0
mov r0, r7
mov r2, r5
mov r3, #2
bl GenerateItem
mov r0, #1
_02346330:
add sp, sp, #0x18
ldmia sp!, {r3, r4, r5, r6, r7, pc}
.align 2, 0
_02346338: .word ov10_022C48EC
_0234633C: .word ov10_022C44C8
_02346340: .word DUNGEON_PTR
arm_func_end ov29_023460DC
arm_func_start ov29_02346344
ov29_02346344: ; 0x02346344
stmdb sp!, {r4, r5, r6, r7, r8, sb, sl, fp, lr}
sub sp, sp, #0x3ec
sub sp, sp, #0x400
mov r4, #0
str r0, [sp, #4]
str r1, [sp, #8]
ldr sb, [sp, #0x810]
ldr r8, [sp, #0x814]
ldr r7, [sp, #0x818]
mov fp, r2
mov sl, r3
mov r1, r4
mov r6, r4
add r0, sp, #0x24
_0234637C:
strb r6, [r0, r1]
add r1, r1, #1
cmp r1, #0x1e
blt _0234637C
b _0234647C
_02346390:
ldrsh r1, [fp]
ldrsh r0, [fp, #2]
mov r5, #0
strh r1, [sp, #0x20]
str r5, [sp, #0x14]
strh r0, [sp, #0x22]
_023463A8:
cmp r5, #0x1e
bge _02346454
mov r2, r5, lsl #2
ldrsh r0, [r8, r2]
cmp r0, #0x63
beq _02346454
add r1, sp, #0x24
ldrb r1, [r1, r5]
cmp r1, #0
bne _0234644C
add r1, r8, r2
ldrsh r1, [r1, #2]
ldrsh r3, [fp]
ldrsh r2, [fp, #2]
add r3, r3, r0
add r0, r2, r1
strh r3, [sp, #0x20]
strh r0, [sp, #0x22]
ldrsh r0, [sp, #0x20]
ldrsh r1, [sp, #0x22]
bl GetTile
ldrh r1, [r0]
tst r1, #3
beq _0234644C
tst r1, #0x200
ldreq r0, [r0, #0x10]
cmpeq r0, #0
bne _0234644C
ldrh r1, [sp, #0x20]
add r0, sp, #0x42
mov r2, r6, lsl #2
strh r1, [r0, r2]
mov r1, #1
ldrh r3, [sp, #0x22]
str r1, [sp, #0x14]
mov r2, r1
add r1, sp, #0x24
add r0, r0, r6, lsl #2
strb r2, [r1, r5]
strh r3, [r0, #2]
b _02346454
_0234644C:
add r5, r5, #1
b _023463A8
_02346454:
ldr r0, [sp, #0x14]
cmp r0, #0
bne _02346478
add r0, sp, #0x42
mov r1, r6, lsl #2
mvn r2, #0
strh r2, [r0, r1]
add r0, r0, r6, lsl #2
strh r2, [r0, #2]
_02346478:
add r6, r6, #1
_0234647C:
cmp r6, sb
blt _02346390
mov r1, #0
mov r5, r1
mov r8, r1
add fp, sp, #0x42
b _023465B4
_02346498:
mov r0, r8, lsl #2
ldrsh r2, [fp, r0]
cmp r2, #0
bge _023464C4
mov r0, #0xb8
mul r3, r8, r0
mov r2, #0
add r0, sp, #0xbc
str r2, [r0, r3]
mov r5, #1
b _023465B0
_023464C4:
mov r1, #0xb8
mul r3, r8, r1
add r1, sp, #0xbc
mov r2, #3
str r2, [r1, r3]
add r6, r1, r3
mov r1, #0
strb r1, [r6, #0x24]
mov r1, #1
strb r1, [r6, #0x20]
mov r1, #0
strb r1, [r6, #0x22]
mov r1, #6
mla r1, r8, r1, sl
str r1, [r6, #0xb4]
add r1, fp, r0
ldrh r2, [fp, r0]
ldrh r1, [r1, #2]
mov r0, r6
strh r2, [r6, #4]
strh r1, [r6, #6]
ldr r1, [sp, #8]
ldrsh r2, [r1]
ldrsh r3, [r1, #2]
mov r1, #0x18
smulbb r1, r2, r1
mov r2, #0x18
smulbb r2, r3, r2
add r1, r1, #4
add r2, r2, #4
mov r1, r1, lsl #8
mov r2, r2, lsl #8
bl SetEntityPixelPosXY
mov r0, #0
strh r0, [r6, #0x26]
mov r0, r8, lsl #2
ldrsh r3, [fp, r0]
mov r1, #0x18
mov r0, r1
smulbb r0, r3, r0
ldr r2, [r6, #0xc]
add r0, r0, #4
rsb r0, r2, r0, lsl #8
bl _s32_div_f
add r1, sp, #0x6c
str r0, [r1, r8, lsl #3]
add r0, fp, r8, lsl #2
ldrsh r3, [r0, #2]
mov r1, #0x18
mov r0, r1
smulbb r0, r3, r0
ldr r2, [r6, #0x10]
add r0, r0, #4
rsb r0, r2, r0, lsl #8
bl _s32_div_f
add r1, sp, #0x6c
add r1, r1, r8, lsl #3
str r0, [r1, #4]
mov r1, #1
_023465B0:
add r8, r8, #1
_023465B4:
cmp r8, sb
blt _02346498
cmp r1, #0
bne _02346614
cmp r7, #0
beq _0234660C
cmp sb, #2
blt _023465E4
ldr r1, _023467D0 ; =0x00000BDD
ldr r0, [sp, #4]
bl LogMessageByIdWithPopupCheckUser
b _0234660C
_023465E4:
mov r0, #0
mov r1, #0x40000
bl SetPreprocessorArgsIdVal
ldr r2, _023467D4 ; =ov29_023531BC
mov r1, sl
mov r0, #0
bl SubstitutePlaceholderItemTags
ldr r1, _023467D8 ; =0x00000BDC
ldr r0, [sp, #4]
bl LogMessageByIdWithPopupCheckUser
_0234660C:
mov r0, #0
b _023467C4
_02346614:
cmp r5, #0
cmpne r7, #0
beq _0234662C
ldr r1, _023467DC ; =0x00000BDE
ldr r0, [sp, #4]
bl LogMessageByIdWithPopupCheckUser
_0234662C:
ldr r0, _023467E0 ; =DUNGEON_PTR
mov r6, #0
ldr r0, [r0]
mov fp, r6
add r0, r0, #0x1a000
#ifdef JAPAN
ldrb r0, [r0, #0x1a1]
#else
ldrb r0, [r0, #0x245]
#endif
mov r5, r6
str r0, [sp, #0x10]
_0234664C:
and r0, r6, #0xff
mov r8, #0
str r0, [sp, #0x1c]
b _023466E4
_0234665C:
mov r0, #0xb8
mul r0, r8, r0
add r1, sp, #0xbc
str r0, [sp, #0x18]
add r0, r1, r0
bl EntityIsValid__02345698
cmp r0, #0
beq _023466E0
mov r1, #0xb8
add r0, sp, #0xbc
mla r0, r8, r1, r0
add r2, sp, #0x6c
add r1, sp, #0x6c
add r2, r2, r8, lsl #3
ldr r1, [r1, r8, lsl #3]
ldr r2, [r2, #4]
str r0, [sp, #0xc]
bl IncrementEntityPixelPosXY
mov r0, fp
bl SinAbs4096
mov r1, #0xc
mul r1, r0, r1
ldr r0, [sp, #0xc]
ldr r3, [sp, #0x1c]
str r1, [r0, #0x1c]
ldr r0, [sp, #0x18]
add r1, sp, #0xbc
add r0, r1, r0
mov r1, #0
str r1, [sp]
ldr r1, [sp, #0x10]
mov r2, #1
bl ov29_023457C8
_023466E0:
add r8, r8, #1
_023466E4:
cmp r8, sb
blt _0234665C
mov r0, #0x13
bl AdvanceFrame
tst r5, #3
addeq r6, r6, #1
add r5, r5, #1
add fp, fp, #0x55
and r6, r6, #7
cmp r5, #0x18
blt _0234664C
mov r8, #0
add r6, sp, #0x42
mov fp, r8
mov r5, #6
b _023467B8
_02346724:
mov r1, r8, lsl #2
ldrsh r0, [r6, r1]
cmp r0, #0
blt _023467B4
add r1, r6, r1
ldrsh r1, [r1, #2]
bl GetTile
ldrh r0, [r0]
and r0, r0, #3
cmp r0, #3
bne _02346784
cmp r7, #0
beq _023467B4
mov r0, fp
mov r1, #0x40000
bl SetPreprocessorArgsIdVal
ldr r2, _023467D4 ; =ov29_023531BC
mov r0, #0
mov r1, sl
bl SubstitutePlaceholderItemTags
ldr r0, [sp, #4]
ldr r1, _023467D8 ; =0x00000BDC
bl LogMessageByIdWithPopupCheckUser
b _023467B4
_02346784:
mla r1, r8, r5, sl
add r0, r6, r8, lsl #2
mov r2, #1
bl SpawnItem
#ifndef JAPAN
mov r0, r8, lsl #2
add r1, r6, r8, lsl #2
ldrsh r0, [r6, r0]
ldrsh r1, [r1, #2]
bl DrawMinimapTile
#endif
add r0, r4, #1
mov r0, r0, lsl #0x10
mov r4, r0, asr #0x10
_023467B4:
add r8, r8, #1
_023467B8:
cmp r8, sb
blt _02346724
mov r0, r4
_023467C4:
add sp, sp, #0x3ec
add sp, sp, #0x400
ldmia sp!, {r4, r5, r6, r7, r8, sb, sl, fp, pc}
.align 2, 0
#ifdef JAPAN
#define OV29_02346344_OFFSET -0x2C1
#else
#define OV29_02346344_OFFSET 0
#endif
_023467D0: .word 0x00000BDD + OV29_02346344_OFFSET
_023467D4: .word ov29_023531BC
_023467D8: .word 0x00000BDC + OV29_02346344_OFFSET
_023467DC: .word 0x00000BDE + OV29_02346344_OFFSET
_023467E0: .word DUNGEON_PTR
arm_func_end ov29_02346344