pmd-sky/asm/overlay_29_02322DDC.s
2025-09-22 10:35:14 -04:00

803 lines
14 KiB
ArmAsm

.include "asm/macros.inc"
.include "overlay_29_02322DDC.inc"
.text
arm_func_start ov29_02322DDC
ov29_02322DDC: ; 0x02322DDC
stmdb sp!, {r3, r4, r5, r6, r7, r8, sb, sl, fp, lr}
mov r4, #0
mov r8, r2
mov r5, r4
mov sl, r0
mov sb, r1
mov fp, r3
ldr r7, [sp, #0x28]
bl ShouldDisplayEntityWrapper
cmp r0, #0
movne r5, #1
cmp r8, #0
beq _02322ED0
mov r6, #0
b _02322E38
_02322E18:
ldr r0, [fp, r6, lsl #2]
cmp r0, #0
beq _02322E40
bl ShouldDisplayEntityWrapper
cmp r0, #0
movne r5, #1
bne _02322E40
add r6, r6, #1
_02322E38:
cmp r6, #0x41
blt _02322E18
_02322E40:
cmp r5, #0
beq _02322E94
bl GetMessageLogPreprocessorArgs
mov r1, #0
str r1, [sp]
ldr r2, [sl, #0xb4]
mov r3, r1
bl SetPreprocessorArgsStringToName
cmp r7, #0
bne _02322E80
bl GetMessageLogPreprocessorArgs
mov r1, #0
mov r2, sb
mov r3, r1
bl FormatMoveStringMore
b _02322EAC
_02322E80:
mov r0, r7, lsl #0x10
mov r1, r0, asr #0x10
mov r0, #0
bl SetPreprocessorArgsIdVal
b _02322EAC
_02322E94:
cmp r7, #0
beq _02322EAC
mov r0, r7, lsl #0x10
mov r1, r0, asr #0x10
mov r0, #0
bl SetPreprocessorArgsIdVal
_02322EAC:
ldrh r1, [sb, #4]
ldr r0, _02322F74 ; =0x00000163
cmp r1, r0
mov r0, sl
mov r1, r8
beq _02322ECC
bl LogMessageWithPopup
b _02322ED0
_02322ECC:
bl LogMessageQuiet
_02322ED0:
cmp r5, #0
beq _02322F5C
ldrb r0, [sp, #0x2c]
mov r1, sb
cmp r0, #0
mov r0, sl
beq _02322EF8
mov r2, #1
bl ov29_02324E78
b _02322F00
_02322EF8:
mov r2, #0
bl ov29_02324E78
_02322F00:
mov r4, r0
ldrh r0, [sb, #4]
cmp r0, #0xfe
bne _02322F24
mov r0, sl
bl EntityIsValid__02321438
cmp r0, #0
movne r0, #0xff
strneb r0, [sl, #0xaf]
_02322F24:
ldrh r0, [sb, #4]
bl ov10_022BFDAC
cmp r0, #0
beq _02322F4C
ldr r1, [sl, #0xb4]
mov r0, sl
ldrb r1, [r1, #0x4c]
bl ov29_02304A48
mov r0, #1
bl AnimationDelayOrSomething
_02322F4C:
mov r0, sl
mov r1, sb
bl ov29_023250D4
b _02322F6C
_02322F5C:
ldr r1, [sl, #0xb4]
mov r0, sl
ldrb r1, [r1, #0x4c]
bl ov29_02304A48
_02322F6C:
mov r0, r4
ldmia sp!, {r3, r4, r5, r6, r7, r8, sb, sl, fp, pc}
.align 2, 0
_02322F74: .word 0x00000163
arm_func_end ov29_02322DDC
arm_func_start ov29_02322F78
ov29_02322F78: ; 0x02322F78
stmdb sp!, {r4, r5, r6, r7, r8, lr}
sub sp, sp, #0x18
ldr r4, _023230F4 ; =DUNGEON_PTR
mov r7, r0
ldr r0, [r4]
mov r6, r1
add r0, r0, #0x1a000
#ifdef JAPAN
ldrb r0, [r0, #0x19a]
#else
ldrb r0, [r0, #0x23e]
#endif
mov r5, r2
mov r8, r3
cmp r0, #0
ldr r4, [r7, #0xb4]
mvnne r0, #0
bne _023230EC
ldrsh r0, [r4, #4]
bl GetBodySize
cmp r0, #4
blo _02322FC8
cmp r8, #1
beq _023230E8
_02322FC8:
mov r0, r7
bl GetApparentWeather
mov r1, r0
ldrh r0, [r5, #4]
mov r2, #1
bl GetMoveAnimationId
bl GetMoveAnimation
ldrsh r0, [r0, #6]
ldrsh r3, [r6, #2]
mov r1, #0x18
ldrsh r2, [r6]
smulbb r3, r3, r1
smulbb r2, r2, r1
add r3, r3, #0x10
add r2, r2, #0xc
mov r6, r3, lsl #8
mov r2, r2, lsl #8
mov r3, r2, asr #8
mov r2, r6, asr #8
strh r3, [sp]
strh r2, [sp, #2]
cmp r0, #0
beq _023230E0
mov r0, #0x5e
bl AdvanceFrame
mov r0, r7
bl GetApparentWeather
mov r1, r0
ldrh r0, [r5, #4]
mov r2, #1
bl GetMoveAnimationId
mov r1, r0
ldrsh r0, [r4, #4]
bl ov10_022BF01C
mov r2, r0
mvn r0, #0
cmp r2, r0
ldreq r0, _023230F8 ; =ov29_02352A54
ldreqh r1, [r0]
streqh r1, [sp, #0xc]
ldreqh r0, [r0, #2]
streqh r0, [sp, #0xe]
beq _02323084
add r0, sp, #0xc
add r1, r7, #0x2c
and r2, r2, #0xff
bl sub_0201CF90
_02323084:
mov r0, r7
bl GetApparentWeather
mov r1, r0
ldrh r0, [r5, #4]
mov r2, #1
bl GetMoveAnimationId
strh r0, [sp, #4]
ldrsh r2, [r4, #4]
add r0, sp, #4
add r1, sp, #0
strh r2, [sp, #6]
ldr r3, [r7, #0xc]
mov r2, #0
mov r3, r3, asr #8
strh r3, [sp, #8]
ldr r3, [r7, #0x10]
mov r3, r3, asr #8
strh r3, [sp, #0xa]
ldrb r3, [r4, #0x4c]
str r3, [sp, #0x10]
str r2, [sp, #0x14]
bl ov10_022BE9E8
b _023230EC
_023230E0:
sub r0, r1, #0x19
b _023230EC
_023230E8:
mvn r0, #0
_023230EC:
add sp, sp, #0x18
ldmia sp!, {r4, r5, r6, r7, r8, pc}
.align 2, 0
_023230F4: .word DUNGEON_PTR
_023230F8: .word ov29_02352A54
arm_func_end ov29_02322F78
arm_func_start ov29_023230FC
ov29_023230FC: ; 0x023230FC
stmdb sp!, {r3, r4, r5, r6, r7, r8, sb, sl, fp, lr}
sub sp, sp, #0xc0
ldr r4, _023238F4 ; =ov29_02352A54
mov r8, r0
mov r0, #0
str r0, [sp, #0x88]
ldr r0, [r4, #4]
mov r7, r1
ldr r1, [r4, #8]
str r0, [sp, #0xb0]
str r1, [sp, #0xb4]
ldr r1, [sp, #0x88]
ldrh r0, [r7, #4]
mov r6, r2
mov fp, r3
str r1, [sp, #0x84]
mov r5, r1
ldr sb, [r8, #0xb4]
bl GetMoveAnimationSpeed
cmp r0, #1
moveq sl, #2
beq _02323160
cmp r0, #2
moveq sl, #3
movne sl, #6
_02323160:
ldrsh r2, [r8, #4]
ldr r0, _023238F8 ; =DIRECTIONS_XY
ldr r1, _023238FC ; =DIRECTIONS_XY + 2
strh r2, [sp, #0xbc]
ldrsh r2, [r8, #6]
mov r4, #0
strh r2, [sp, #0xbe]
ldrb r2, [sb, #0x4c]
mov r2, r2, lsl #2
ldrsh r0, [r0, r2]
str r0, [sp, #0x6c]
ldrsh r0, [r1, r2]
str r0, [sp, #0x68]
b _02323214
_02323198:
ldrsh r2, [sp, #0xbc]
cmp r2, #0
ldrgesh r1, [sp, #0xbe]
cmpge r1, #0
blt _0232321C
cmp r2, #0x38
cmplt r1, #0x20
bge _0232321C
ldr r0, [sp, #0x6c]
add r0, r2, r0
strh r0, [sp, #0xbc]
ldr r0, [sp, #0x68]
add r0, r1, r0
strh r0, [sp, #0xbe]
ldr r0, [sp, #0x84]
ldrsh r1, [sp, #0xbe]
add r0, r0, #1
str r0, [sp, #0x84]
ldrsh r0, [sp, #0xbc]
bl GetTile
ldrh r1, [r0]
tst r1, #3
beq _0232321C
ldr r1, [r0, #0xc]
cmp r1, #0
beq _02323210
ldr r0, [r1]
cmp r0, #1
moveq r5, r1
beq _0232321C
_02323210:
add r4, r4, #1
_02323214:
cmp r4, r6
blt _02323198
_0232321C:
mov r0, r8
ldrh r1, [r7, #4]
bl ov29_02324D60
cmp r0, #0
beq _02323250
mov r0, r8
mov r1, r7
bl IsChargingTwoTurnMove
cmp r0, #0
mvneq r0, #0
streq r0, [sp, #0xb0]
streq r0, [sp, #0xb4]
beq _023232E4
_02323250:
mov r0, r8
add r1, sp, #0xbc
mov r2, r7
mov r3, r6
bl ov29_02322F78
str r0, [sp, #0xb0]
ldrb r0, [sp, #0xf0]
cmp r0, #0
beq _023232E4
cmp r5, #0
mvneq r0, #0
streq r0, [sp, #0xb4]
beq _023232E4
ldrsh r2, [r8, #4]
mov r0, r5
add r1, sp, #0xb8
strh r2, [sp, #0xb8]
ldrsh r4, [r8, #6]
mov r2, r7
mov r3, r6
strh r4, [sp, #0xba]
bl ov29_02322F78
ldrsh r2, [r5, #4]
str r0, [sp, #0xb4]
ldr r0, _023238F8 ; =DIRECTIONS_XY
strh r2, [sp, #0xb8]
ldrsh r2, [r5, #6]
ldr r1, _023238FC ; =DIRECTIONS_XY + 2
strh r2, [sp, #0xba]
ldrb r2, [sb, #0x4c]
add r2, r2, #4
mov r2, r2, lsl #0x1d
mov r2, r2, lsr #0x1b
ldrsh r0, [r0, r2]
str r0, [sp, #0x64]
ldrsh r0, [r1, r2]
str r0, [sp, #0x60]
_023232E4:
ldrsh r0, [r8, #4]
ldr r5, _02323900 ; =ov29_0235175C
ldr r3, _023238F8 ; =DIRECTIONS_XY
strh r0, [sp, #0xbc]
ldrsh r1, [r8, #6]
ldr r2, _023238FC ; =DIRECTIONS_XY + 2
mov r0, #0x18
strh r1, [sp, #0xbe]
ldrb r1, [sb, #0x4c]
str r1, [sp, #0x1c]
ldr r4, [sp, #0x1c]
mov r1, sl
ldr r4, [r5, r4, lsl #2]
str r4, [sp, #0x7c]
ldr r4, [sp, #0x1c]
mov r4, r4, lsl #2
ldrsh r3, [r3, r4]
ldrsh r2, [r2, r4]
str r3, [sp, #0x10]
str r2, [sp, #0xc]
bl _s32_div_f
ldr r2, [sp, #0x84]
str r0, [sp, #0x18]
mul r1, r2, r0
cmp r6, #2
blt _0232335C
add r4, r1, #8
cmp r4, #0x40
movge r4, #0x40
b _02323360
_0232335C:
mov r4, #0x20
_02323360:
mov r0, #0x80000
mov sb, #0
bl _s32_div_f
str r0, [sp, #0x80]
mov r0, #1
bl ov29_0234B4CC
mov r1, sb
str r1, [sp, #0x14]
ldr r1, [sp, #0x10]
mov r0, sl, lsl #8
mul r2, r1, r0
ldr r1, [sp, #0xc]
str r2, [sp, #0x2c]
mul r2, r1, r0
ldr r1, [sp, #0x64]
str r2, [sp, #0x28]
mul r2, r1, r0
ldr r1, [sp, #0x60]
str r2, [sp, #0x48]
mul r0, r1, r0
str r0, [sp, #0x44]
ldr r0, [sp, #0x7c]
ldr r1, _02323904 ; =0x00000FFF
add r3, r0, #0xc00
add r2, r0, #0x1400
mov r0, r4, asr #1
str r0, [sp, #0x3c]
and r0, r3, r1
str r0, [sp, #0x40]
and r0, r2, r1
str r0, [sp, #0x30]
rsb r0, r4, #0
str r0, [sp, #0x34]
ldr r1, _02323908 ; =ov29_02352A6C
ldr r0, [sp, #0x1c]
ldr r5, [sp, #0xb4]
ldr r0, [r1, r0, lsl #2]
str r0, [sp, #0x38]
b _02323824
_023233FC:
ldrsh r1, [sp, #0xbc]
cmp r1, #0
ldrgesh r2, [sp, #0xbe]
cmpge r2, #0
blt _02323830
cmp r1, #0x38
cmplt r2, #0x20
bge _02323830
ldr r0, [sp, #0x10]
ldrh r3, [sp, #0xbc]
add r1, r1, r0
ldr r0, [sp, #0xc]
cmp r5, #0
add r0, r2, r0
ldrh r2, [sp, #0xbe]
strh r3, [sp, #0xa0]
strh r1, [sp, #0xbc]
strh r2, [sp, #0xa2]
strh r0, [sp, #0xbe]
blt _0232347C
ldrh r0, [sp, #0xba]
ldrh r2, [sp, #0xb8]
ldrsh r1, [sp, #0xb8]
strh r0, [sp, #0xa6]
ldr r0, [sp, #0x64]
strh r2, [sp, #0xa4]
add r0, r1, r0
strh r0, [sp, #0xb8]
ldrsh r1, [sp, #0xba]
ldr r0, [sp, #0x60]
add r0, r1, r0
strh r0, [sp, #0xba]
_0232347C:
add r0, sp, #0xbc
bl ov29_022E2CA0
cmp r0, #0
beq _02323740
ldr r0, _0232390C ; =DUNGEON_PTR
ldr r0, [r0]
add r0, r0, #0x1a000
#ifdef JAPAN
ldrb r0, [r0, #0x19a]
#else
ldrb r0, [r0, #0x23e]
#endif
cmp r0, #0
bne _02323740
ldrsh r0, [sp, #0xa0]
mov r1, #0x18
ldrsh r2, [sp, #0xa2]
smulbb r0, r0, r1
add r0, r0, #0xc
mov r0, r0, lsl #8
str r0, [sp, #0x5c]
smulbb r0, r2, r1
add r0, r0, #0x10
cmp r5, #0
mov sl, r0, lsl #8
blt _0232350C
ldrsh r3, [sp, #0xa4]
ldr r0, [sp, #0x48]
ldrsh r2, [sp, #0xa6]
str r0, [sp, #0x24]
smulbb r0, r3, r1
add r0, r0, #0xc
mov r0, r0, lsl #8
smulbb r1, r2, r1
str r0, [sp, #0x58]
add r0, r1, #0x10
mov r0, r0, lsl #8
str r0, [sp, #0x54]
ldr r0, [sp, #0x44]
str r0, [sp, #0x20]
_0232350C:
mov r0, #0
str r0, [sp, #0x78]
ldr r0, [sp, #0xb0]
str r0, [sp, #0x8c]
mov r0, r0, lsl #0x10
mov r0, r0, asr #0x10
str r0, [sp, #0x90]
mov r0, r5, lsl #0x10
mov r0, r0, asr #0x10
str r0, [sp, #0x94]
b _0232372C
_02323538:
ldr r0, [sp, #0x8c]
cmp r0, #0
blt _02323600
cmp fp, #1
bne _02323564
mov r0, sb, asr #8
bl SinAbs4096
mul r0, r4, r0
str r0, [sp, #0x50]
mov r2, #0
b _023235B4
_02323564:
cmp fp, #2
movne r0, #0
strne r0, [sp, #0x50]
movne r2, r0
bne _023235B4
mov r0, sb, asr #8
bl SinAbs4096
ldr r1, [sp, #0x3c]
mul r0, r1, r0
mov r0, r0, asr #8
str r0, [sp, #0x74]
ldr r0, [sp, #0x40]
bl SinAbs4096
ldr r1, [sp, #0x74]
mul r0, r1, r0
str r0, [sp, #0x50]
ldr r0, [sp, #0x40]
bl CosAbs4096
ldr r1, [sp, #0x74]
mul r2, r1, r0
_023235B4:
ldr r0, [sp, #0x5c]
add r1, sp, #0x9c
add r0, r0, r2
mov r0, r0, asr #8
strh r0, [sp, #0x9c]
ldr r0, [sp, #0x50]
ldr r2, _0232390C ; =DUNGEON_PTR
sub r0, sl, r0
mov r0, r0, asr #8
ldr r3, [r2]
strh r0, [sp, #0x9e]
ldr r2, _02323910 ; =0x0001A226
ldr r0, [sp, #0x90]
ldrsh r2, [r3, r2]
rsb r2, r2, sl, asr #8
add r3, r2, r2, lsr #31
ldr r2, [sp, #0x38]
add r2, r2, r3, asr #1
bl ov10_022BEB2C
_02323600:
cmp r5, #0
blt _023236D0
cmp fp, #1
bne _0232362C
mov r0, sb, asr #8
bl SinAbs4096
ldr r1, [sp, #0x34]
mov r2, #0
mul r0, r1, r0
str r0, [sp, #0x4c]
b _0232367C
_0232362C:
cmp fp, #2
movne r2, #0
movne r0, r2
strne r0, [sp, #0x4c]
bne _0232367C
mov r0, sb, asr #8
bl SinAbs4096
ldr r1, [sp, #0x3c]
mul r0, r1, r0
mov r0, r0, asr #8
str r0, [sp, #0x70]
ldr r0, [sp, #0x30]
bl SinAbs4096
ldr r1, [sp, #0x70]
mul r0, r1, r0
str r0, [sp, #0x4c]
ldr r0, [sp, #0x30]
bl CosAbs4096
ldr r1, [sp, #0x70]
mul r2, r1, r0
_0232367C:
ldr r0, [sp, #0x58]
ldr r1, [sp, #0x54]
add r0, r0, r2
mov r0, r0, asr #8
strh r0, [sp, #0x98]
ldr r0, [sp, #0x4c]
ldr r2, _0232390C ; =DUNGEON_PTR
sub r0, r1, r0
mov r0, r0, asr #8
ldr r3, [r2]
strh r0, [sp, #0x9a]
ldr r2, _02323910 ; =0x0001A226
ldr r0, [sp, #0x94]
ldrsh r3, [r3, r2]
ldr r2, [sp, #0x54]
add r1, sp, #0x98
rsb r2, r3, r2, asr #8
add r3, r2, r2, lsr #31
ldr r2, [sp, #0x38]
add r2, r2, r3, asr #1
bl ov10_022BEB2C
_023236D0:
mov r0, #0x30
bl AdvanceFrame
ldr r1, [sp, #0x5c]
ldr r0, [sp, #0x2c]
cmp r5, #0
add r0, r1, r0
str r0, [sp, #0x5c]
ldr r0, [sp, #0x28]
add sl, sl, r0
blt _02323718
ldr r1, [sp, #0x58]
ldr r0, [sp, #0x24]
add r0, r1, r0
str r0, [sp, #0x58]
ldr r1, [sp, #0x54]
ldr r0, [sp, #0x20]
add r0, r1, r0
str r0, [sp, #0x54]
_02323718:
ldr r0, [sp, #0x80]
add sb, sb, r0
ldr r0, [sp, #0x78]
add r0, r0, #1
str r0, [sp, #0x78]
_0232372C:
ldr r1, [sp, #0x78]
ldr r0, [sp, #0x18]
cmp r1, r0
blt _02323538
b _0232374C
_02323740:
ldr r1, [sp, #0x80]
ldr r0, [sp, #0x18]
mla sb, r1, r0, sb
_0232374C:
ldrsh r0, [sp, #0xbc]
ldrsh r1, [sp, #0xbe]
bl GetTile
mov sl, r0
ldrh r0, [sl]
tst r0, #3
beq _02323830
ldr r0, [sl, #0xc]
cmp r0, #0
beq _02323818
ldr r0, [r0]
cmp r0, #1
bne _02323818
mov r0, r8
mov r1, #0x2e
bl IqSkillIsEnabled
cmp r0, #0
bne _023237A8
mov r0, r8
mov r1, #0x60
bl ExclusiveItemEffectIsActive__02323918
cmp r0, #0
beq _023237BC
_023237A8:
mov r0, r8
ldr r1, [sl, #0xc]
bl ov29_022FAFD4
cmp r0, #0
bne _02323818
_023237BC:
ldr r0, [sl, #0xc]
mov r1, r7
bl TwoTurnMoveForcedMiss
cmp r0, #0
bne _02323818
mov r0, r8
mov r1, #1
bl ov29_023024E0
mov r4, r0
mov r0, r8
mov r1, r7
mov r2, #0
bl GetEntityMoveTargetAndRange
ldr r1, [sl, #0xc]
mov r2, r0
stmia sp, {r1, r7}
add r1, sp, #0xa8
mov r0, #0
mov r3, r8
str r4, [sp, #8]
bl ov29_023243B4
str r0, [sp, #0x88]
b _02323830
_02323818:
ldr r0, [sp, #0x14]
add r0, r0, #1
str r0, [sp, #0x14]
_02323824:
ldr r0, [sp, #0x14]
cmp r0, r6
blt _023233FC
_02323830:
ldr r0, [sp, #0xb0]
cmp r0, #0
blt _02323848
mov r0, r0, lsl #0x10
mov r0, r0, asr #0x10
bl ov10_022BDE50
_02323848:
cmp r5, #0
blt _0232385C
mov r0, r5, lsl #0x10
mov r0, r0, asr #0x10
bl ov10_022BDE50
_0232385C:
mov r0, #0
bl ov29_0234B4CC
ldrh r1, [r7, #4]
ldr r0, _02323914 ; =0x000001E5
cmp r1, r0
bne _0232387C
mov r0, #1
bl AnimationDelayOrSomething
_0232387C:
ldr r0, [sp, #0x88]
cmp r0, #0
ble _023238B4
ldr r1, [sp, #0x88]
add r0, sp, #0xa8
mov r2, #0
str r2, [r0, r1, lsl #2]
ldr r4, [sp, #0xec]
ldr r3, [sp, #0xe8]
mov r1, r8
mov r2, r7
str r4, [sp]
bl ExecuteMoveEffect
b _023238EC
_023238B4:
cmp r6, #1
bne _023238EC
add r0, sp, #0xbc
bl ov29_022E2CA0
cmp r0, #0
beq _023238EC
mov r0, #1
mov r1, #0x4a
bl ov29_022EA370
add r3, sp, #0xbc
mov r0, r8
mov r2, r7
mov r1, #0
bl PlayMoveAnimation
_023238EC:
add sp, sp, #0xc0
ldmia sp!, {r3, r4, r5, r6, r7, r8, sb, sl, fp, pc}
.align 2, 0
_023238F4: .word ov29_02352A54
_023238F8: .word DIRECTIONS_XY
_023238FC: .word DIRECTIONS_XY + 2
_02323900: .word ov29_0235175C
_02323904: .word 0x00000FFF
_02323908: .word ov29_02352A6C
_0232390C: .word DUNGEON_PTR
#ifdef JAPAN
_02323910: .word 0x0001A182
#else
_02323910: .word 0x0001A226
#endif
_02323914: .word 0x000001E5
arm_func_end ov29_023230FC