pmd-sky/asm/overlay_29_0232145C.s
2026-01-31 22:26:26 -05:00

1848 lines
38 KiB
ArmAsm

.include "asm/macros.inc"
.include "overlay_29_0232145C.inc"
.text
arm_func_start UseMove
UseMove: ; 0x0232145C
#ifdef JAPAN
#define USE_MOVE_OFFSET -4
#else
#define USE_MOVE_OFFSET 0
#endif
stmdb sp!, {r4, r5, r6, r7, r8, sb, sl, fp, lr}
sub sp, sp, #0x34
mov sb, r1
mov sl, r0
cmp sb, #4
str r2, [sp, #8]
mov r8, r3
mov r4, sb
ldr r7, [sp, #0x58]
ldr r5, [sl, #0xb4]
movge r0, #0
bge _02321A40
bl ResetTriggerFlags
mov r0, #0
strb r0, [r5, #0x163 + USE_MOVE_OFFSET]
ldrb r1, [r5, #0xd0]
cmp r1, #1
bne _023214C4
mov r1, sl
mov r2, r0
bl SubstitutePlaceholderStringTags
ldr r1, _02321A48 ; =0x00000E7C
mov r0, sl
bl LogMessageByIdWithPopupCheckUser
mov r0, #0
b _02321A40
_023214C4:
cmp r1, #7
bne _023214EC
mov r1, sl
mov r2, r0
bl SubstitutePlaceholderStringTags
ldr r1, _02321A4C ; =0x00000E7D
mov r0, sl
bl LogMessageByIdWithPopupCheckUser
mov r0, #0
b _02321A40
_023214EC:
ldrb r1, [r5, #0xbf]
cmp r1, #4
bne _02321518
mov r1, sl
mov r2, r0
bl SubstitutePlaceholderStringTags
ldr r1, _02321A50 ; =0x00000E78
mov r0, sl
bl LogMessageByIdWithPopupCheckUser
mov r0, #0
b _02321A40
_02321518:
ldr r1, _02321A54 ; =ov29_0237CA68
mov r2, r0
strb r0, [r1]
str r0, [r1, #0x18]
strb r0, [r1, #4]
_0232152C:
add r1, r5, r0, lsl #1
add r1, r1, #0x100
add r0, r0, #1
strh r2, [r1, #0x94 + USE_MOVE_OFFSET]
cmp r0, #4
blt _0232152C
mov r1, r2
b _02321570
_0232154C:
add r4, r4, #1
cmp r4, #4
add r2, r2, #1
bge _02321578
add r0, r5, r4, lsl #3
ldrb r0, [r0, #0x124 + USE_MOVE_OFFSET]
tst r0, #2
beq _02321578
add r1, r1, #1
_02321570:
cmp r1, #4
blt _0232154C
_02321578:
cmp r2, #2
movge r6, #1
movlt r6, #0
_02321584:
add r1, r5, #0x124 + USE_MOVE_OFFSET
mov r0, sl
add r4, r1, sb, lsl #3
bl EntityIsValid__02321438
cmp r0, #0
beq _02321888
bl IsFloorOver
cmp r0, #0
bne _02321888
bl AreLateGameTrapsEnabledWrapper
cmp r0, #0
bne _023215D8
ldrh r0, [r4, #4]
bl IsTrappingMove
cmp r0, #0
beq _023215D8
#ifdef JAPAN
mov r0, sl
mov r1, #0xbc0
#else
ldr r1, _02321A58 ; =0x00000E7E
mov r0, sl
#endif
bl LogMessageByIdWithPopupCheckUser
mov r0, #0
b _02321A40
_023215D8:
ldrh r0, [r4, #4]
cmp r0, #0x19
cmpne r0, #0xe3
mov r0, sl
bne _02321610
bl IsMonsterSleeping
cmp r0, #0
bne _02321620
mov r0, sl
mov r1, #1
bl MonsterCannotAttack
cmp r0, #0
bne _02321888
b _02321620
_02321610:
mov r1, #0
bl MonsterCannotAttack
cmp r0, #0
bne _02321888
_02321620:
ldr r0, _02321A54 ; =ov29_0237CA68
ldrb r0, [r0, #4]
cmp r0, #0
bne _02321888
ldrb r0, [r4]
tst r0, #1
movne r0, #1
moveq r0, #0
tst r0, #0xff
beq _02321848
mov r2, #1
str r2, [sp, #0x18]
mov r2, #0
mov r0, sl
mov r1, r4
str r2, [sp, #0x14]
bl IsChargingTwoTurnMove
ldrb r1, [r4, #6]
mov fp, r0
cmp r1, #0
beq _02321684
cmp fp, #0
moveq r0, #1
streq r0, [sp, #0x14]
b _023216AC
_02321684:
cmp fp, #0
bne _023216AC
ldrh r1, [r4, #4]
mov r0, #0
bl SetPreprocessorArgsIdVal
ldr r1, _02321A5C ; =0x00000E7F
mov r0, sl
bl LogMessageByIdWithPopupCheckUser
mov r0, #0
str r0, [sp, #0x18]
_023216AC:
ldr r0, [sp, #0x18]
cmp r0, #0
beq _02321848
ldr r1, _02321A54 ; =ov29_0237CA68
mov r0, #0
str r0, [sp, #0x10]
ldr r0, [r1, #0x18]
strb fp, [r5, #0x163 + USE_MOVE_OFFSET]
ldrh r1, [r4, #4]
str r0, [sp, #0xc]
cmp r1, #0xe5
bne _0232179C
mov r0, sl
mov r1, r4
mov r2, #1
bl CanMonsterUseMove
cmp r0, #0
beq _02321764
add r2, sp, #0x2c
mov r3, r4
mov r1, #4
_02321700:
ldrh r0, [r3], #2
subs r1, r1, #1
strh r0, [r2], #2
bne _02321700
mov r0, sl
bl ov29_02324698
strh r0, [sp, #0x30]
bl GetMessageLogPreprocessorArgs
mov r1, #0
add r2, sp, #0x2c
mov r3, r1
bl FormatMoveStringMore
#ifdef JAPAN
ldr r1, _02322F08 ; =0x00000BC2
mov r0, sl
#else
mov r0, sl
mov r1, #0xe80
#endif
bl LogMessageByIdWithPopupCheckUser
str r6, [sp]
add r1, sp, #0x2c
str r1, [sp, #4]
ldr r1, [sp, #8]
mov r0, sl
mov r2, r8
mov r3, r7
bl ov29_02322374
str r0, [sp, #0x10]
b _0232177C
_02321764:
ldr r1, _02321A60 ; =0x00000E81
mov r0, sl
bl LogMessageByIdWithPopupCheckUser
ldr r1, _02321A64 ; =0x00000E79
mov r0, sl
bl LogMessageByIdWithPopupCheckUser
_0232177C:
mov r0, sl
bl EntityIsValid__02321438
cmp r0, #0
beq _023217E4
mov r0, sl
mov r1, r4
bl ov29_022FAA04
b _023217E4
_0232179C:
ldr r0, _02321A68 ; =0x000001D1
str r6, [sp]
cmp r1, r0
mov r0, sl
bne _023217CC
ldr r1, [sp, #8]
mov r2, r8
mov r3, r7
str r4, [sp, #4]
bl ov29_02321288
str r0, [sp, #0x10]
b _023217E4
_023217CC:
ldr r1, [sp, #8]
mov r2, r8
mov r3, r7
str r4, [sp, #4]
bl ov29_02322374
str r0, [sp, #0x10]
_023217E4:
ldr r0, [sp, #0x14]
cmp r0, #0
ldrne r0, [sp, #0x10]
cmpne r0, #0
beq _02321810
ldrh r0, [r4, #2]
tst r0, #4
bicne r0, r0, #4
strneh r0, [r4, #2]
orreq r0, r0, #8
streqh r0, [r4, #2]
_02321810:
ldr r0, _02321A54 ; =ov29_0237CA68
ldr r1, [r0, #0x18]
ldr r0, [sp, #0xc]
cmp r0, r1
bne _02321848
cmp r8, #0
bne _0232183C
ldr r1, _02321A6C ; =0x00000E76
mov r0, sl
bl LogMessageByIdWithPopupCheckUser
b _02321848
_0232183C:
ldr r1, _02321A70 ; =0x00000E77
mov r0, sl
bl LogMessageByIdWithPopupCheckUser
_02321848:
mov r0, #1
bl AnimationDelayOrSomething
mov r0, sl
bl EntityIsValid__02321438
cmp r0, #0
beq _02321888
bl IsFloorOver
cmp r0, #0
bne _02321888
add sb, sb, #1
cmp sb, #4
bge _02321888
add r0, r5, sb, lsl #3
ldrb r0, [r0, #0x124 + USE_MOVE_OFFSET]
tst r0, #2
bne _02321584
_02321888:
mov r0, sl
bl EntityIsValid__02321438
cmp r0, #0
beq _023219A0
mov sb, #0
_0232189C:
add r0, r5, sb, lsl #1
add r0, r0, #0x100
ldrh r1, [r0, #0x94 + USE_MOVE_OFFSET]
cmp r1, #0
beq _02321994
ldrh r1, [r0, #0x94 + USE_MOVE_OFFSET]
add r4, sp, #0x24
mov r0, r4
bl InitMoveCheckId
ldrb r0, [sp, #0x24]
tst r0, #1
movne r0, #1
moveq r0, #0
tst r0, #0xff
beq _0232198C
ldrh r1, [r4, #4]
cmp r1, #0xe5
bne _0232194C
add r2, sp, #0x1c
mov r1, #4
_023218EC:
ldrh r0, [r4], #2
subs r1, r1, #1
strh r0, [r2], #2
bne _023218EC
mov r0, sl
bl ov29_02324698
strh r0, [sp, #0x20]
bl GetMessageLogPreprocessorArgs
mov r1, #0
add r2, sp, #0x1c
mov r3, r1
bl FormatMoveStringMore
#ifdef JAPAN
ldr r1, _02322F08 ; =0x00000BC2
mov r0, sl
#else
mov r0, sl
mov r1, #0xe80
#endif
bl LogMessageByIdWithPopupCheckUser
str r6, [sp]
add r1, sp, #0x1c
str r1, [sp, #4]
mov r0, sl
mov r1, #0
mov r2, r8
mov r3, r7
bl ov29_02322374
b _0232198C
_0232194C:
ldr r0, _02321A68 ; =0x000001D1
str r6, [sp]
cmp r1, r0
mov r0, sl
bne _02321978
ldr r1, [sp, #8]
mov r2, r8
mov r3, r7
str r4, [sp, #4]
bl ov29_02321288
b _0232198C
_02321978:
mov r2, r8
mov r3, r7
mov r1, #0
str r4, [sp, #4]
bl ov29_02322374
_0232198C:
mov r0, #1
bl AnimationDelayOrSomething
_02321994:
add sb, sb, #1
cmp sb, #4
blt _0232189C
_023219A0:
mov r0, sl
bl EntityIsValid__02321438
cmp r0, #0
moveq r0, #1
beq _02321A40
mov r0, sl
bl EnemyEvolution
mov r0, sl
bl EntityIsValid__02321438
cmp r0, #0
moveq r0, #1
beq _02321A40
ldr r1, _02321A54 ; =ov29_0237CA68
ldrb r0, [r1]
cmp r0, #0
beq _02321A3C
mov r2, #0
mov r0, sl
strb r2, [r1]
bl EntityIsValid__02321438
cmp r0, #0
beq _02321A3C
ldr r1, _02321A74 ; =ov10_022C4714
mov r0, sl
ldr r4, [sl, #0xb4]
mov r2, #1
bl CalcStatusDuration
mov r2, #0
str r2, [sp]
mov r3, r0
str r2, [sp, #4]
mov r0, sl
mov r1, sl
mov r2, #1
bl TryInflictPausedStatus
#ifdef JAPAN
ldrb r0, [r4, #0x107]
cmp r0, #1
movlo r0, #1
strlob r0, [r4, #0x107]
#else
ldrb r0, [r4, #0x108]
cmp r0, #1
movlo r0, #1
strlob r0, [r4, #0x108]
#endif
_02321A3C:
mov r0, #1
_02321A40:
add sp, sp, #0x34
ldmia sp!, {r4, r5, r6, r7, r8, sb, sl, fp, pc}
.align 2, 0
#ifdef JAPAN
#define UseMove_DATA_OFFSET -0x2BE
#else
#define UseMove_DATA_OFFSET 0
#endif
_02321A48: .word 0x00000E7C + UseMove_DATA_OFFSET
_02321A4C: .word 0x00000E7D + UseMove_DATA_OFFSET
_02321A50: .word 0x00000E78 + UseMove_DATA_OFFSET
_02321A54: .word ov29_0237CA68
#ifdef JAPAN
_02321A5C: .word 0x00000BC1
_02322F08: .word 0x00000BC2
#else
_02321A58: .word 0x00000E7E
_02321A5C: .word 0x00000E7F
#endif
_02321A60: .word 0x00000E81 + UseMove_DATA_OFFSET
_02321A64: .word 0x00000E79 + UseMove_DATA_OFFSET
_02321A68: .word 0x000001D1
_02321A6C: .word 0x00000E76 + UseMove_DATA_OFFSET
_02321A70: .word 0x00000E77 + UseMove_DATA_OFFSET
_02321A74: .word ov10_022C4714
arm_func_end UseMove
arm_func_start TryActivateNondamagingDefenderAbility
TryActivateNondamagingDefenderAbility: ; 0x02321A78
#ifdef JAPAN
#define TRY_ACTIVATE_NONDAMAGING_DEFENDER_ABILITY_OFFSET -4
#else
#define TRY_ACTIVATE_NONDAMAGING_DEFENDER_ABILITY_OFFSET 0
#endif
stmdb sp!, {r3, r4, r5, lr}
mov r5, r0
bl EntityIsValid__02321438
cmp r0, #0
ldmeqia sp!, {r3, r4, r5, pc}
ldr r4, [r5, #0xb4]
add r0, r4, #0x100
ldrh r0, [r0, #0x92 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_ABILITY_OFFSET]
tst r0, #1
beq _02321ABC
ldr r1, _02321CC0 ; =0x00000E82
mov r0, r5
bl LogMessageByIdWithPopupCheckUser
mov r0, r5
mov r1, r5
mov r2, #0
bl TryInflictShadowHoldStatus
_02321ABC:
add r0, r4, #0x100
ldrh r0, [r0, #0x92 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_ABILITY_OFFSET]
tst r0, #2
beq _02321AE8
ldr r1, _02321CC4 ; =0x00000E83
mov r0, r5
bl LogMessageByIdWithPopupCheckUser
mov r0, r5
mov r1, r5
mov r2, #0
bl TryInflictShadowHoldStatus
_02321AE8:
add r0, r4, #0x100
ldrh r0, [r0, #0x92 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_ABILITY_OFFSET]
tst r0, #4
beq _02321B14
ldr r1, _02321CC8 ; =0x00000E84
mov r0, r5
bl LogMessageByIdWithPopupCheckUser
mov r0, r5
mov r1, r5
mov r2, #0
bl TryInflictShadowHoldStatus
_02321B14:
add r0, r4, #0x100
ldrh r0, [r0, #0x92 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_ABILITY_OFFSET]
tst r0, #8
beq _02321B44
ldr r1, _02321CCC ; =0x00000E85
mov r0, r5
bl LogMessageByIdWithPopupCheckUser
mov r0, r5
mov r1, r5
mov r2, #1
mov r3, #0
bl TryInflictParalysisStatus
_02321B44:
add r0, r4, #0x100
ldrh r0, [r0, #0x92 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_ABILITY_OFFSET]
tst r0, #0x10
beq _02321B74
ldr r1, _02321CD0 ; =0x00000E86
mov r0, r5
bl LogMessageByIdWithPopupCheckUser
mov r0, r5
mov r1, r5
mov r2, #1
mov r3, #0
bl TryInflictParalysisStatus
_02321B74:
add r0, r4, #0x100
ldrh r0, [r0, #0x92 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_ABILITY_OFFSET]
tst r0, #0x20
beq _02321BA4
ldr r1, _02321CD4 ; =0x00000E87
mov r0, r5
bl LogMessageByIdWithPopupCheckUser
mov r0, r5
mov r1, r5
mov r2, #1
mov r3, #0
bl TryInflictPoisonedStatus
_02321BA4:
add r0, r4, #0x100
ldrh r0, [r0, #0x92 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_ABILITY_OFFSET]
tst r0, #0x40
beq _02321BD4
ldr r1, _02321CD8 ; =0x00000E88
mov r0, r5
bl LogMessageByIdWithPopupCheckUser
mov r0, r5
mov r1, r5
mov r2, #1
mov r3, #0
bl TryInflictPoisonedStatus
_02321BD4:
add r0, r4, #0x100
ldrh r0, [r0, #0x92 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_ABILITY_OFFSET]
tst r0, #0x80
beq _02321C14
ldr r1, _02321CDC ; =0x00000E89
mov r0, r5
bl LogMessageByIdWithPopupCheckUser
ldr r1, _02321CE0 ; =SLEEP_TURN_RANGE
mov r0, r5
mov r2, #1
bl CalcStatusDuration
mov r2, r0
mov r0, r5
mov r1, r5
mov r3, #1
bl TryInflictSleepStatus
_02321C14:
add r0, r4, #0x100
ldrh r0, [r0, #0x92 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_ABILITY_OFFSET]
tst r0, #0x100
beq _02321C4C
ldr r1, _02321CE4 ; =0x00000E8A
mov r0, r5
bl LogMessageByIdWithPopupCheckUser
mov r2, #1
mov ip, #0
mov r0, r5
mov r1, r5
mov r3, r2
str ip, [sp]
bl TryInflictBurnStatus
_02321C4C:
add r0, r4, #0x100
ldrh r0, [r0, #0x92 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_ABILITY_OFFSET]
tst r0, #0x200
beq _02321C7C
ldr r1, _02321CE8 ; =0x00000E8B
mov r0, r5
bl LogMessageByIdWithPopupCheckUser
mov r0, r5
mov r1, r5
mov r2, #1
mov r3, #0
bl TryInflictInfatuatedStatus
_02321C7C:
add r0, r4, #0x100
ldrh r0, [r0, #0x92 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_ABILITY_OFFSET]
tst r0, #0x400
beq _02321CB0
mov r0, #0
mov r1, r5
mov r2, r0
bl SubstitutePlaceholderStringTags
ldr r1, _02321CEC ; =0x00000E8C
mov r0, r5
bl LogMessageByIdWithPopupCheckUser
mov r0, r5
bl ActivateStench
_02321CB0:
add r0, r4, #0x100
mov r1, #0
strh r1, [r0, #0x92 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_ABILITY_OFFSET]
ldmia sp!, {r3, r4, r5, pc}
.align 2, 0
#ifdef JAPAN
#define TRY_ACTIVATE_NONDAMAGING_DEFENDER_ABILITY_DATA_OFFSET -0x2BE
#else
#define TRY_ACTIVATE_NONDAMAGING_DEFENDER_ABILITY_DATA_OFFSET 0
#endif
_02321CC0: .word 0x00000E82 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_ABILITY_DATA_OFFSET
_02321CC4: .word 0x00000E83 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_ABILITY_DATA_OFFSET
_02321CC8: .word 0x00000E84 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_ABILITY_DATA_OFFSET
_02321CCC: .word 0x00000E85 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_ABILITY_DATA_OFFSET
_02321CD0: .word 0x00000E86 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_ABILITY_DATA_OFFSET
_02321CD4: .word 0x00000E87 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_ABILITY_DATA_OFFSET
_02321CD8: .word 0x00000E88 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_ABILITY_DATA_OFFSET
_02321CDC: .word 0x00000E89 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_ABILITY_DATA_OFFSET
_02321CE0: .word SLEEP_TURN_RANGE
_02321CE4: .word 0x00000E8A + TRY_ACTIVATE_NONDAMAGING_DEFENDER_ABILITY_DATA_OFFSET
_02321CE8: .word 0x00000E8B + TRY_ACTIVATE_NONDAMAGING_DEFENDER_ABILITY_DATA_OFFSET
_02321CEC: .word 0x00000E8C + TRY_ACTIVATE_NONDAMAGING_DEFENDER_ABILITY_DATA_OFFSET
arm_func_end TryActivateNondamagingDefenderAbility
arm_func_start TryActivateNondamagingDefenderExclusiveItem
TryActivateNondamagingDefenderExclusiveItem: ; 0x02321CF0
#ifdef JAPAN
#define TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_OFFSET -4
#else
#define TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_OFFSET 0
#endif
stmdb sp!, {r3, r4, r5, r6, lr}
sub sp, sp, #4
mov r6, r0
mov r5, r1
bl EntityIsValid__02321438
cmp r0, #0
beq _02322244
ldr r4, [r6, #0xb4]
ldr r0, [r4, #0x18c + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_OFFSET]
tst r0, #1
beq _02321D48
add r0, r4, #0x100
ldrsh r1, [r0, #0x90 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_OFFSET]
mov r0, #0
bl ov29_02344B9C
ldr r1, _0232224C ; =0x00000E8D
mov r0, r6
bl LogMessageByIdWithPopupCheckUser
mov r0, r6
mov r1, r6
mov r2, #0
bl TryInflictShadowHoldStatus
_02321D48:
ldr r0, [r4, #0x18c + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_OFFSET]
tst r0, #2
beq _02321D80
add r0, r4, #0x100
ldrsh r1, [r0, #0x90 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_OFFSET]
mov r0, #0
bl ov29_02344B9C
#ifdef JAPAN
mov r0, r6
mov r1, #0xbd0
#else
ldr r1, _02322250 ; =0x00000E8E
mov r0, r6
#endif
bl LogMessageByIdWithPopupCheckUser
mov r0, r6
mov r1, r6
mov r2, #0
bl TryInflictShadowHoldStatus
_02321D80:
ldr r0, [r4, #0x18c + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_OFFSET]
tst r0, #4
beq _02321DB8
add r0, r4, #0x100
ldrsh r1, [r0, #0x90 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_OFFSET]
mov r0, #0
bl ov29_02344B9C
ldr r1, _02322254 ; =0x00000E8F
mov r0, r6
bl LogMessageByIdWithPopupCheckUser
mov r0, r6
mov r1, r6
mov r2, #0
bl TryInflictShadowHoldStatus
_02321DB8:
ldr r0, [r4, #0x18c + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_OFFSET]
tst r0, #0x80000
beq _02321E00
add r0, r4, #0x100
ldrsh r1, [r0, #0x90 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_OFFSET]
mov r0, #0
bl ov29_02344B9C
ldr r1, _02322258 ; =0x00000EA3
mov r0, r6
bl LogMessageByIdWithPopupCheckUser
ldr r1, _0232225C ; =NIGHTMARE_TURN_RANGE
mov r0, r5
mov r2, #1
bl CalcStatusDuration
mov r2, r0
mov r0, r6
mov r1, r6
bl TryInflictNightmareStatus
_02321E00:
ldr r0, [r4, #0x18c + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_OFFSET]
tst r0, #8
beq _02321E3C
add r0, r4, #0x100
ldrsh r1, [r0, #0x90 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_OFFSET]
mov r0, #0
bl ov29_02344B9C
#ifdef JAPAN
ldr r1, _02323708 ; =0x00000BD2
mov r0, r6
#else
mov r0, r6
mov r1, #0xe90
#endif
bl LogMessageByIdWithPopupCheckUser
mov r0, r6
mov r1, r6
mov r2, #1
mov r3, #0
bl TryInflictParalysisStatus
_02321E3C:
ldr r0, [r4, #0x18c + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_OFFSET]
tst r0, #0x10
beq _02321E78
add r0, r4, #0x100
ldrsh r1, [r0, #0x90 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_OFFSET]
mov r0, #0
bl ov29_02344B9C
ldr r1, _02322260 ; =0x00000E91
mov r0, r6
bl LogMessageByIdWithPopupCheckUser
mov r0, r6
mov r1, r6
mov r2, #1
mov r3, #0
bl TryInflictParalysisStatus
_02321E78:
ldr r0, [r4, #0x18c + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_OFFSET]
tst r0, #0x20
beq _02321EB4
add r0, r4, #0x100
ldrsh r1, [r0, #0x90 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_OFFSET]
mov r0, #0
bl ov29_02344B9C
ldr r1, _02322264 ; =0x00000E92
mov r0, r6
bl LogMessageByIdWithPopupCheckUser
mov r0, r6
mov r1, r6
mov r2, #1
mov r3, #0
bl TryInflictPoisonedStatus
_02321EB4:
ldr r0, [r4, #0x18c + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_OFFSET]
tst r0, #0x40
beq _02321EF0
add r0, r4, #0x100
ldrsh r1, [r0, #0x90 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_OFFSET]
mov r0, #0
bl ov29_02344B9C
ldr r1, _02322268 ; =0x00000E93
mov r0, r6
bl LogMessageByIdWithPopupCheckUser
mov r0, r6
mov r1, r6
mov r2, #1
mov r3, #0
bl TryInflictPoisonedStatus
_02321EF0:
ldr r0, [r4, #0x18c + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_OFFSET]
tst r0, #0x80
beq _02321F3C
add r0, r4, #0x100
ldrsh r1, [r0, #0x90 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_OFFSET]
mov r0, #0
bl ov29_02344B9C
ldr r1, _0232226C ; =0x00000E94
mov r0, r6
bl LogMessageByIdWithPopupCheckUser
ldr r1, _02322270 ; =SLEEP_TURN_RANGE
mov r0, r6
mov r2, #1
bl CalcStatusDuration
mov r2, r0
mov r0, r6
mov r1, r6
mov r3, #1
bl TryInflictSleepStatus
_02321F3C:
ldr r0, [r4, #0x18c + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_OFFSET]
tst r0, #0x100
beq _02321F80
add r0, r4, #0x100
ldrsh r1, [r0, #0x90 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_OFFSET]
mov r0, #0
bl ov29_02344B9C
ldr r1, _02322274 ; =0x00000E95
mov r0, r6
bl LogMessageByIdWithPopupCheckUser
mov r2, #1
mov r1, #0
mov r0, r6
str r1, [sp]
mov r1, r6
mov r3, r2
bl TryInflictBurnStatus
_02321F80:
ldr r0, [r4, #0x18c + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_OFFSET]
tst r0, #0x200
beq _02321FBC
add r0, r4, #0x100
ldrsh r1, [r0, #0x90 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_OFFSET]
mov r0, #0
bl ov29_02344B9C
ldr r1, _02322278 ; =0x00000E96
mov r0, r6
bl LogMessageByIdWithPopupCheckUser
mov r0, r6
mov r1, r6
mov r2, #1
mov r3, #0
bl TryInflictInfatuatedStatus
_02321FBC:
ldr r0, [r4, #0x18c + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_OFFSET]
tst r0, #0x800
beq _02321FF8
add r0, r4, #0x100
ldrsh r1, [r0, #0x90 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_OFFSET]
mov r0, #0
bl ov29_02344B9C
ldr r1, _0232227C ; =0x00000E98
mov r0, r6
bl LogMessageByIdWithPopupCheckUser
mov r2, #0
mov r0, r6
mov r1, r6
mov r3, r2
bl TryInflictConfusedStatus
_02321FF8:
ldr r0, [r4, #0x18c + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_OFFSET]
tst r0, #0x100000
beq _02322030
add r0, r4, #0x100
ldrsh r1, [r0, #0x90 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_OFFSET]
mov r0, #0
bl ov29_02344B9C
ldr r1, _02322280 ; =0x00000E99
mov r0, r6
bl LogMessageByIdWithPopupCheckUser
mov r0, r6
mov r1, r6
mov r2, #1
bl TryInflictFrozenStatus
_02322030:
ldr r0, [r4, #0x18c + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_OFFSET]
tst r0, #0x1000
beq _0232206C
add r0, r4, #0x100
ldrsh r1, [r0, #0x90 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_OFFSET]
mov r0, #0
bl ov29_02344B9C
ldr r1, _02322284 ; =0x00000E9B
mov r0, r6
bl LogMessageByIdWithPopupCheckUser
mov r0, r6
mov r1, r6
mov r2, #0x22
mov r3, #1
bl TryInflictConstrictionStatus
_0232206C:
ldr r0, [r4, #0x18c + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_OFFSET]
tst r0, #0x2000
beq _023220A8
add r0, r4, #0x100
ldrsh r1, [r0, #0x90 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_OFFSET]
mov r0, #0
bl ov29_02344B9C
ldr r1, _02322288 ; =0x00000E9A
mov r0, r6
bl LogMessageByIdWithPopupCheckUser
mov r0, r6
mov r1, r6
mov r2, #1
mov r3, #0
bl TryInflictCringeStatus
_023220A8:
ldr r0, [r4, #0x18c + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_OFFSET]
tst r0, #0x4000
beq _023220E4
add r0, r4, #0x100
ldrsh r1, [r0, #0x90 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_OFFSET]
mov r0, #0
bl ov29_02344B9C
ldr r1, _0232228C ; =0x00000E9C
mov r0, r6
bl LogMessageByIdWithPopupCheckUser
mov r2, #0
mov r0, r6
mov r1, r6
mov r3, r2
bl TryInflictBlinkerStatus
_023220E4:
ldr r0, [r4, #0x18c + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_OFFSET]
tst r0, #0x8000
beq _0232211C
add r0, r4, #0x100
ldrsh r1, [r0, #0x90 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_OFFSET]
mov r0, #0
bl ov29_02344B9C
ldr r1, _02322290 ; =0x00000E9D
mov r0, r6
bl LogMessageByIdWithPopupCheckUser
mov r0, r6
mov r1, r6
mov r2, #0
bl TrySealMove
_0232211C:
ldr r0, [r4, #0x18c + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_OFFSET]
tst r0, #0x10000
beq _02322150
add r0, r4, #0x100
ldrsh r1, [r0, #0x90 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_OFFSET]
mov r0, #0
bl ov29_02344B9C
#ifdef JAPAN
mov r0, r6
mov r1, #0xbe0
#else
ldr r1, _02322294 ; =0x00000E9E
mov r0, r6
#endif
bl LogMessageByIdWithPopupCheckUser
mov r0, r5
mov r1, r5
bl TryInflictInvisibleStatus
_02322150:
ldr r0, [r4, #0x18c + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_OFFSET]
tst r0, #0x20000
beq _0232218C
add r0, r4, #0x100
ldrsh r1, [r0, #0x90 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_OFFSET]
mov r0, #0
bl ov29_02344B9C
ldr r1, _02322298 ; =0x00000E9F
mov r0, r6
bl LogMessageByIdWithPopupCheckUser
mov r0, r5
mov r1, r5
mov r2, #0
mov r3, #1
bl BoostSpeedOneStage
_0232218C:
ldr r0, [r4, #0x18c + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_OFFSET]
tst r0, #0x200000
beq _023221C4
add r0, r4, #0x100
ldrsh r1, [r0, #0x90 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_OFFSET]
mov r0, #0
bl ov29_02344B9C
#ifdef JAPAN
ldr r1, _02323744 ; =0x00000BE2
mov r0, r6
#else
mov r0, r6
mov r1, #0xea0
#endif
bl LogMessageByIdWithPopupCheckUser
mov r0, r6
mov r1, r6
mov r2, #0
bl TryInflictPerishSongStatus
_023221C4:
ldr r0, [r4, #0x18c + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_OFFSET]
tst r0, #0x400000
beq _02322200
add r0, r4, #0x100
ldrsh r1, [r0, #0x90 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_OFFSET]
mov r0, #0
bl ov29_02344B9C
ldr r1, _0232229C ; =0x00000EA1
mov r0, r6
bl LogMessageByIdWithPopupCheckUser
mov r2, #1
mov r0, r6
mov r1, r6
mov r3, r2
bl LowerSpeed
_02322200:
ldr r0, [r4, #0x18c + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_OFFSET]
tst r0, #0x40000
beq _0232223C
add r0, r4, #0x100
ldrsh r1, [r0, #0x90 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_OFFSET]
mov r0, #0
bl ov29_02344B9C
ldr r1, _023222A0 ; =0x00000EA2
mov r0, r6
bl LogMessageByIdWithPopupCheckUser
mov r2, #0
mov r0, r5
mov r1, r5
mov r3, r2
bl TryWarp
_0232223C:
mov r0, #0
str r0, [r4, #0x18c + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_OFFSET]
_02322244:
add sp, sp, #4
ldmia sp!, {r3, r4, r5, r6, pc}
.align 2, 0
#ifdef JAPAN
#define TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_DATA_OFFSET -0x2BE
#else
#define TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_DATA_OFFSET 0
#endif
_0232224C: .word 0x00000E8D + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_DATA_OFFSET
#ifndef JAPAN
_02322250: .word 0x00000E8E
#endif
_02322254: .word 0x00000E8F + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_DATA_OFFSET
_02322258: .word 0x00000EA3 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_DATA_OFFSET
_0232225C: .word NIGHTMARE_TURN_RANGE
#ifdef JAPAN
_02323708: .word 0x00000BD2
#endif
_02322260: .word 0x00000E91 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_DATA_OFFSET
_02322264: .word 0x00000E92 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_DATA_OFFSET
_02322268: .word 0x00000E93 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_DATA_OFFSET
_0232226C: .word 0x00000E94 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_DATA_OFFSET
_02322270: .word SLEEP_TURN_RANGE
_02322274: .word 0x00000E95 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_DATA_OFFSET
_02322278: .word 0x00000E96 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_DATA_OFFSET
_0232227C: .word 0x00000E98 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_DATA_OFFSET
_02322280: .word 0x00000E99 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_DATA_OFFSET
_02322284: .word 0x00000E9B + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_DATA_OFFSET
_02322288: .word 0x00000E9A + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_DATA_OFFSET
_0232228C: .word 0x00000E9C + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_DATA_OFFSET
_02322290: .word 0x00000E9D + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_DATA_OFFSET
#ifndef JAPAN
_02322294: .word 0x00000E9E
#endif
_02322298: .word 0x00000E9F + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_DATA_OFFSET
#ifdef JAPAN
_02323744: .word 0x00000BE2
#endif
_0232229C: .word 0x00000EA1 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_DATA_OFFSET
_023222A0: .word 0x00000EA2 + TRY_ACTIVATE_NONDAMAGING_DEFENDER_EXCLUSIVE_ITEM_DATA_OFFSET
arm_func_end TryActivateNondamagingDefenderExclusiveItem
arm_func_start GetMoveRangeDistance
GetMoveRangeDistance: ; 0x023222A4
stmdb sp!, {r3, r4, r5, r6, r7, lr}
mov r5, r2
mov r2, #1
mov r7, r0
mov r6, r1
mov r4, #0
bl GetEntityMoveTargetAndRange
and r0, r0, #0xf0
cmp r0, #0x50
mov r0, r7
mov r1, r6
mov r2, #1
moveq r4, #0xa
bl GetEntityMoveTargetAndRange
and r0, r0, #0xf0
cmp r0, #0x80
beq _02322304
mov r0, r7
mov r1, r6
mov r2, #1
bl GetEntityMoveTargetAndRange
and r0, r0, #0xf0
cmp r0, #0x90
bne _0232236C
_02322304:
mov r0, r7
mov r1, r6
mov r2, #1
bl GetEntityMoveTargetAndRange
and r0, r0, #0xf0
cmp r0, #0x90
moveq r4, #2
ldrh r0, [r6, #4]
movne r4, #1
cmp r0, #0x97
bne _02322340
mov r0, r7
bl GetApparentWeather
cmp r0, #1
beq _0232236C
_02322340:
cmp r5, #0
beq _0232236C
ldrh r0, [r6, #4]
bl Is2TurnsMove
cmp r0, #0
beq _0232236C
mov r0, r7
mov r1, r6
bl IsChargingTwoTurnMove
cmp r0, #0
moveq r4, #0
_0232236C:
mov r0, r4
ldmia sp!, {r3, r4, r5, r6, r7, pc}
arm_func_end GetMoveRangeDistance
arm_func_start ov29_02322374
ov29_02322374: ; 0x02322374
#ifdef JAPAN
#define OV29_02322374_OFFSET -4
#define OV29_02322374_OFFSET_2 -1
#else
#define OV29_02322374_OFFSET 0
#define OV29_02322374_OFFSET_2 0
#endif
stmdb sp!, {r4, r5, r6, r7, r8, sb, sl, fp, lr}
sub sp, sp, #0x13c
ldr sl, [sp, #0x164]
mov r6, r0
mov r7, #0
mov r0, #1
str r1, [sp, #0xc]
mov r5, r2
str r3, [sp, #0x10]
mov r8, sl
str r7, [sp, #0x38]
ldr r4, [sp, #0x160]
bl AnimationDelayOrSomething
mov r0, r6
mov r1, sl
bl IsChargingTwoTurnMove
cmp r0, #0
mov r0, r6
mov r2, #1
mov r1, sl
beq _023223D0
bl ov29_02324BE8
b _023223D4
_023223D0:
bl CanMonsterUseMove
_023223D4:
mov sb, r0
cmp sb, #0
beq _023224C4
ldrh r1, [sl, #4]
ldr r0, _02322D18 ; =0x0000014A
cmp r1, r0
bne _02322460
mov r0, #0xa8
bl DungeonRandInt
mov r2, r0
ldr r1, _02322D1C ; =METRONOME_NEXT_INDEX
add r0, sp, #0x28
str r2, [r1]
ldr r1, _02322D20 ; =METRONOME_TABLE
mov r2, r2, lsl #3
ldrh r1, [r1, r2]
bl InitMove
ldrb r1, [sl]
ldr r0, _02322D24 ; =0x00000EA4
strb r1, [sp, #0x28]
ldrh r1, [sl, #2]
strh r1, [sp, #0x2a]
bl StringFromId
mov r2, r0
str r5, [sp]
mov r0, #1
str r0, [sp, #4]
mov r0, r6
mov r1, sl
add r3, sp, #0x38
bl ov29_02322DDC
mov r0, #1
bl AnimationDelayOrSomething
add r8, sp, #0x28
b _023224C4
_02322460:
cmp r1, #0x77
bne _023224C4
bl GetNaturePowerVariant
ldr r1, _02322D28 ; =NATURE_POWER_TABLE
mov r0, r0, lsl #3
ldrh r1, [r1, r0]
add r0, sp, #0x30
bl InitMove
ldrb r1, [sl]
ldr r0, _02322D2C ; =0x00000EA5
strb r1, [sp, #0x30]
ldrh r1, [sl, #2]
strh r1, [sp, #0x32]
bl StringFromId
mov r2, r0
str r5, [sp]
mov r0, #1
str r0, [sp, #4]
mov r0, r6
mov r1, sl
add r3, sp, #0x38
bl ov29_02322DDC
mov r0, #1
bl AnimationDelayOrSomething
add r8, sp, #0x30
_023224C4:
mov r0, r6
mov r1, r8
mov r2, #1
bl GetMoveRangeDistance
and fp, r0, #0xff
bl GetMessageLogPreprocessorArgs
mov r1, #0
str r1, [sp]
ldr r2, [r6, #0xb4]
mov r3, r1
bl SetPreprocessorArgsStringToName
bl GetMessageLogPreprocessorArgs
mov r1, #0
mov r2, r8
mov r3, r1
bl FormatMoveStringMore
mov r0, r6
mov r1, r8
bl IsChargingTwoTurnMove
cmp r0, #0
beq _02322554
ldr r0, _02322D30 ; =0x00000EA6
bl StringFromId
cmp sb, #0
ldr r1, [r6, #0xb4]
mov r2, #0
str r0, [sp, #0x20]
strb r2, [r1, #0x10b + OV29_02322374_OFFSET_2]
cmpne sl, r8
beq _02322598
mov r0, r6
mov r1, r8
mov r2, #1
bl ov29_02324BE8
mov sb, r0
b _02322598
_02322554:
cmp r5, #0
bne _0232256C
ldrh r0, [r8, #4]
bl GetMoveMessageFromId
str r0, [sp, #0x20]
b _02322578
_0232256C:
ldr r0, _02322D34 ; =0x00000EA7
bl StringFromId
str r0, [sp, #0x20]
_02322578:
cmp sb, #0
cmpne sl, r8
beq _02322598
mov r0, r6
mov r1, r8
mov r2, #1
bl CanMonsterUseMove
mov sb, r0
_02322598:
cmp sb, #0
ldrne r0, [sp, #0xc]
cmpne r0, #0
beq _023225D4
ldrh r1, [sl, #4]
ldr r0, _02322D18 ; =0x0000014A
cmp r1, r0
cmpne r1, #0x77
mov r0, r6
bne _023225CC
mov r1, sl
bl ov29_022FAA04
b _023225D4
_023225CC:
mov r1, r8
bl ov29_022FAA04
_023225D4:
ldr r0, [r6, #0xb4]
ldrb r0, [r0, #0xf3]
cmp r0, #1
bne _02322630
ldrh r0, [r8, #4]
bl FailsWhileMuzzled
cmp r0, #0
beq _02322630
mov r0, #0
mov r1, r6
mov r2, r0
bl SubstitutePlaceholderStringTags
ldr r1, [sp, #0x20]
mov r0, r6
bl LogMessageWithPopupCheckUser
mov r0, #0xa
mov r1, #0x3f
bl ov29_022EA370
ldr r1, _02322D38 ; =0x00000E7B
mov r0, r6
bl LogMessageByIdWithPopupCheckUser
mov r0, #0
b _02322D10
_02322630:
cmp sb, #0
bne _023226D0
bl GetMessageLogPreprocessorArgs
mov r1, #0
str r1, [sp]
ldr r2, [r6, #0xb4]
mov r3, r1
bl SetPreprocessorArgsStringToName
cmp r5, #0
bne _02322694
bl GetMessageLogPreprocessorArgs
mov r1, #0
mov r2, r8
mov r3, r1
bl FormatMoveStringMore
ldr r1, [sp, #0x20]
mov r0, r6
bl LogMessageWithPopupCheckUser
mov r0, #0xa
mov r1, #0x3f
bl ov29_022EA370
ldr r1, _02322D3C ; =0x00000E79
mov r0, r6
bl LogMessageByIdWithPopupCheckUser
b _023226C8
_02322694:
mov r0, r5, lsl #0x10
mov r1, r0, asr #0x10
mov r0, #0
bl SetPreprocessorArgsIdVal
ldr r1, [sp, #0x20]
mov r0, r6
bl LogMessageWithPopupCheckUser
mov r0, #0xa
mov r1, #0x3f
bl ov29_022EA370
ldr r1, _02322D40 ; =0x00000E7A
mov r0, r6
bl LogMessageByIdWithPopupCheckUser
_023226C8:
mov r0, #0
b _02322D10
_023226D0:
ldr r0, _02322D44 ; =ov29_0237CA68
mov r1, #0
str r1, [r0, #0x10]
str r1, [r0, #0xc]
str r1, [r0, #0x14]
strb r1, [r0, #3]
strb r1, [r0, #2]
strb r1, [r0, #5]
str r1, [r0, #8]
strb r1, [r0, #1]
cmp r4, #0
beq _02322714
ldr r1, [r6, #0xb4]
ldrb r0, [r1, #0x15d + OV29_02322374_OFFSET]
cmp r0, #4
addlo r0, r0, #1
strlob r0, [r1, #0x15d + OV29_02322374_OFFSET]
_02322714:
ldrh r1, [r8, #4]
ldr r0, _02322D48 ; =0x00000163
cmp r1, r0
bne _02322768
mov r0, r6
mov r1, #0x2b
bl IqSkillIsEnabled
cmp r0, #0
movne r7, #1
bne _02322768
mov r0, r6
mov r1, #0x28
bl IqSkillIsEnabled
cmp r0, #0
beq _02322768
mov r0, #0x64
bl DungeonRandInt
ldr r1, _02322D4C ; =ov10_022C4584
ldrsh r1, [r1]
cmp r0, r1
movlt r7, #1
_02322768:
cmp r7, #0
movne r0, #2
strne r0, [sp, #0x24]
bne _023227B0
mov r0, r6
mov r1, #0x5b
bl AbilityIsActiveVeneer
cmp r0, #0
mov r0, r8
beq _023227A8
bl GetMoveNbStrikes
str r0, [sp, #0x24]
cmp r0, #0
moveq r0, #5
streq r0, [sp, #0x24]
b _023227B0
_023227A8:
bl ov29_02324514
str r0, [sp, #0x24]
_023227B0:
ldr r0, _02322D50 ; =INTIMIDATOR_ACTIVATION_CHANCE
mov r7, #0
ldrsh r0, [r0]
str r0, [sp, #0x14]
b _02322C8C
_023227C4:
ldr r0, _02322D44 ; =ov29_0237CA68
mov sb, #1
ldrb r1, [r0, #1]
cmp r1, #0
ldreqb r0, [r0, #4]
cmpeq r0, #0
bne _02322C98
mov r0, r6
bl EntityIsValid__02321438
cmp r0, #0
moveq r0, sb
beq _02322D10
bl IsFloorOver
cmp r0, #0
movne r0, sb
bne _02322D10
ldr r0, [sp, #0x10]
ldr sl, [r6, #0xb4]
cmp r0, #0
bne _02322824
ldrh r0, [r8, #4]
cmp r0, #0x19
cmpne r0, #0xe3
bne _0232284C
_02322824:
mov r0, r6
bl IsMonsterSleeping
cmp r0, #0
bne _02322860
mov r0, r6
mov r1, #1
bl MonsterCannotAttack
cmp r0, #0
bne _02322C98
b _02322860
_0232284C:
mov r0, r6
mov r1, #0
bl MonsterCannotAttack
cmp r0, #0
bne _02322C98
_02322860:
mov r0, #0
strb r0, [sl, #0x154 + OV29_02322374_OFFSET]
bl GravityIsActive
cmp r0, #0
beq _023228A4
ldrh r1, [r8, #4]
cmp r1, #0xcc
cmpne r1, #0xcd
cmpne r1, #0xce
cmpne r1, #0x99
cmpne r1, #0xfe
ldrne r0, _02322D54 ; =0x000001ED
cmpne r1, r0
bne _023228A4
mov r0, r6
bl ov29_023383A8
b _02322C98
_023228A4:
ldrh r0, [r8, #4]
cmp r0, #9
bne _023228CC
ldr sb, [r6, #0xb4]
mov r0, #8
bl DungeonRandInt
strb r0, [sb, #0x4c]
mov r0, r6
bl UpdateAiTargetPos
mov sb, #0
_023228CC:
ldr r0, _02322D58 ; =ov29_0235370C
mov r1, #0
str r1, [r0]
str r1, [sp, #0x38]
cmp fp, #1
bhi _02322918
add r0, sp, #0x38
mov r1, r6
mov r2, r8
bl BuildMoveTargetList
add r0, sp, #0x38
mov r1, r6
bl ov29_02324C9C
cmp r7, #0
cmpne sb, #0
beq _02322918
ldr r0, [sp, #0x38]
cmp r0, #0
beq _02322C98
_02322918:
mov r0, #0
str r0, [sp, #0x1c]
str r0, [sp, #0x18]
b _02322A54
_02322928:
ldr r0, [sp, #0x18]
add r0, r0, #1
mov r0, r0, lsl #0x10
mov r0, r0, asr #0x10
str r0, [sp, #0x18]
mov r0, sl
bl EntityIsValid__02321438
cmp r0, #0
beq _02322A54
ldr r0, [sl]
cmp r0, #1
bne _02322A54
mov r0, sl
mov r1, #0x24
bl IqSkillIsEnabled
cmp r0, #0
beq _02322A54
mov r0, sl
mov r1, r6
mov r2, #0x1f
#ifndef JAPAN
mov r3, #0
#endif
bl DefenderAbilityIsActive__02322D64
cmp r0, #0
bne _02322A54
mov r0, r6
mov r1, sl
bl AreEntitiesAdjacent
cmp r0, #0
beq _02322A54
mov r0, r6
mov r1, r8
mov r2, #0
bl GetEntityMoveTargetAndRange
and r0, r0, #0xf0
mov r0, r0, lsl #0x10
mov sb, r0, asr #0x10
mov r0, r6
mov r1, r8
mov r2, #0
bl GetEntityMoveTargetAndRange
and r0, r0, #0xf
cmp sb, #0x60
cmpeq r0, #0
beq _023229FC
cmp sb, #0
cmpne sb, #0x10
cmpne sb, #0x20
cmpne sb, #0x40
cmpne sb, #0x50
cmpne sb, #0x70
cmpne sb, #0x80
cmpne sb, #0x90
bne _02322A54
_023229FC:
mov r0, #0x64
bl DungeonRandInt
mov r1, r0, lsl #0x10
ldr r0, [sp, #0x14]
cmp r0, r1, asr #16
ble _02322A54
mov r0, sl
bl ov29_022E5864
mov r0, #0
mov r1, sl
mov r2, r0
bl SubstitutePlaceholderStringTags
mov r0, #1
mov r1, r6
mov r2, #0
bl SubstitutePlaceholderStringTags
ldr r1, _02322D5C ; =0x00000EA9
mov r0, r6
bl LogMessageByIdWithPopupCheckUser
mov r0, #1
str r0, [sp, #0x1c]
b _02322A68
_02322A54:
ldr r0, [sp, #0x18]
add r1, sp, #0x38
ldr sl, [r1, r0, lsl #2]
cmp sl, #0
bne _02322928
_02322A68:
ldr r0, [sp, #0x1c]
cmp r0, #0
bne _02322C98
cmp r7, #0
moveq r2, #1
movne r2, #0
and r2, r2, #0xff
str r5, [sp]
str r2, [sp, #4]
ldr r2, [sp, #0x20]
add r3, sp, #0x38
mov r0, r6
mov r1, r8
bl ov29_02322DDC
ldr r1, _02322D58 ; =ov29_0235370C
mov sb, r0
ldr r0, [r1]
mov r1, #0
str r1, [sp, #0x20]
cmp r0, #0
beq _02322AC0
bl ov29_022F9840
_02322AC0:
ldr r1, [r6, #0xb4]
ldrb r0, [r1, #0xd0]
cmp r0, #2
cmpne r0, #4
addne r0, r1, #0x100
movne r1, #0
strneh r1, [r0, #0x7e + OV29_02322374_OFFSET]
strneh r1, [r0, #0x80 + OV29_02322374_OFFSET]
ldr r0, _02322D44 ; =ov29_0237CA68
cmp fp, #0
ldr r1, [r0, #0x10]
add r1, r1, #1
str r1, [r0, #0x10]
beq _02322B24
ldrh r0, [r8, #4]
bl ov10_022BFD6C
mov r3, sb
str r5, [sp]
str r4, [sp, #4]
str r0, [sp, #8]
mov r0, r6
mov r1, r8
mov r2, fp
bl ov29_023230FC
b _02322B54
_02322B24:
ldrh r1, [r8, #4]
ldr r0, _02322D60 ; =0x000001F6
mov r2, r8
cmp r1, r0
ldreq r0, [r6, #0xb4]
moveq r1, #1
streqb r1, [r0, #0x170 + OV29_02322374_OFFSET]
add r0, sp, #0x38
mov r1, r6
mov r3, r5
str r4, [sp]
bl ExecuteMoveEffect
_02322B54:
mov r0, r6
bl EntityIsValid__02321438
cmp r0, #0
beq _02322C98
mov r0, r6
bl ov29_02304B14
mov r0, r6
bl IsMonster__02322DB8
cmp r0, #0
beq _02322BE8
ldrb r0, [r6, #0x28]
cmp r0, #0
beq _02322BD8
mov sb, #0
mov sl, #0x4a
b _02322BD0
_02322B94:
mov r0, r6
bl EntityIsValid__02321438
cmp r0, #0
beq _02322BD8
add r0, r6, #0x2c
bl sub_0201D1B0
cmp r0, #0
ldrneb r0, [r6, #0x28]
cmpne r0, #0
beq _02322BD8
mov r0, sl
bl AdvanceFrame
add r0, sb, #1
mov r0, r0, lsl #0x10
mov sb, r0, asr #0x10
_02322BD0:
cmp sb, #0x64
blt _02322B94
_02322BD8:
mov r0, r6
bl EntityIsValid__02321438
cmp r0, #0
beq _02322C98
_02322BE8:
mov r0, r6
mov r1, #0x2c
bl IqSkillIsEnabled
cmp r0, #0
ldrne r1, [r6, #0xb4]
ldrneb r0, [r1, #0x154 + OV29_02322374_OFFSET]
cmpne r0, #0
ldrneb r0, [r1, #0xd2]
cmpne r0, #1
cmpne r0, #0xb
beq _02322C68
mov r2, #0
strb r2, [r1, #0xd3]
ldr r1, [r6, #0xb4]
ldr r0, _02322D44 ; =ov29_0237CA68
strb r2, [r1, #0x154 + OV29_02322374_OFFSET]
ldr r1, [r6, #0xb4]
sub r7, r7, #1
#ifdef JAPAN
strb r2, [r1, #0x10a]
#else
strb r2, [r1, #0x10b]
#endif
ldr r1, [r0, #0x18]
mov r2, #0
sub r1, r1, #1
str r1, [r0, #0x18]
ldrb r0, [r8, #6]
mov r1, r8
cmp r0, #0
subne r0, r0, #1
strneb r0, [r8, #6]
mov r0, r6
bl GetMoveRangeDistance
and fp, r0, #0xff
b _02322C88
_02322C68:
ldr r2, [r6, #0xb4]
ldrb r0, [r2, #0x154 + OV29_02322374_OFFSET]
cmp r0, #0
bne _02322C88
mov r1, #0
mov r0, r6
strb r1, [r2, #0x154 + OV29_02322374_OFFSET]
bl ov29_02318D58
_02322C88:
add r7, r7, #1
_02322C8C:
ldr r0, [sp, #0x24]
cmp r7, r0
blt _023227C4
_02322C98:
ldr r0, _02322D44 ; =ov29_0237CA68
ldrb r0, [r0, #5]
cmp r0, #0
beq _02322CC4
mov r0, r6
mov r1, r6
mov r2, #1
bl EndFrozenClassStatus
mov r0, r6
mov r1, r6
bl EndLeechSeedClassStatus
_02322CC4:
ldr r0, _02322D44 ; =ov29_0237CA68
ldrb r0, [r0, #2]
cmp r0, #0
beq _02322D0C
mov r0, r6
bl EntityIsValid__02321438
cmp r0, #0
beq _02322D0C
mov r2, #0
ldr r4, [r6, #0xb4]
mov r0, r6
mov r1, r6
mov r3, r2
bl TryInflictConfusedStatus
ldrb r0, [r4, #0x108 + OV29_02322374_OFFSET_2]
cmp r0, #1
movlo r0, #1
strlob r0, [r4, #0x108 + OV29_02322374_OFFSET_2]
_02322D0C:
mov r0, #1
_02322D10:
add sp, sp, #0x13c
ldmia sp!, {r4, r5, r6, r7, r8, sb, sl, fp, pc}
.align 2, 0
#ifdef JAPAN
#define OV29_02322374_DATA_OFFSET -0x2BE
#else
#define OV29_02322374_DATA_OFFSET 0
#endif
_02322D18: .word 0x0000014A
_02322D1C: .word METRONOME_NEXT_INDEX
_02322D20: .word METRONOME_TABLE
_02322D24: .word 0x00000EA4 + OV29_02322374_DATA_OFFSET
_02322D28: .word NATURE_POWER_TABLE
_02322D2C: .word 0x00000EA5 + OV29_02322374_DATA_OFFSET
_02322D30: .word 0x00000EA6 + OV29_02322374_DATA_OFFSET
_02322D34: .word 0x00000EA7 + OV29_02322374_DATA_OFFSET
_02322D38: .word 0x00000E7B + OV29_02322374_DATA_OFFSET
_02322D3C: .word 0x00000E79 + OV29_02322374_DATA_OFFSET
_02322D40: .word 0x00000E7A + OV29_02322374_DATA_OFFSET
_02322D44: .word ov29_0237CA68
_02322D48: .word 0x00000163
_02322D4C: .word ov10_022C4584
_02322D50: .word INTIMIDATOR_ACTIVATION_CHANCE
_02322D54: .word 0x000001ED
_02322D58: .word ov29_0235370C
_02322D5C: .word 0x00000EA9 + OV29_02322374_DATA_OFFSET
_02322D60: .word 0x000001F6
arm_func_end ov29_02322374