#ifndef PREPROCESS_STRING_H #define PREPROCESS_STRING_H #include "enums.h" struct PPStrValues { u32 weather_0; // 0x0 u32 field_0x4; u32 field_0x8; u32 field_0xB; u32 dungeon_0; // 0xC u32 field_0x10; u32 field_0x14; u32 field_0x18; u32 field_0x1c; union { // 0x20 u32 digits_0; u32 value_0; u32 time_0; u32 gold_left_0; }; union { // 0x24 u32 digits_1; u32 value_1; }; u32 field_0x28; u32 field_0x2c; u32 field_0x30; u8* string0; // 0x34 u32 field_0x38; u32 field_0x3c; u32 field_0x40; u32 field_0x44; u32 field_0x48; }; #endif