#ifndef PMDSKY_SCRIPTING_H #define PMDSKY_SCRIPTING_H #include "enums.h" #include "util.h" struct script_var_def { enum script_var_type type; // 0x0: type of data contained in this script variable u16 field_0x1; // 0x2 // 0x4: value's offset into struct script_var_value_table, if type != VARTYPE_SPECIAL s16 mem_offset; s16 bitshift; // 0x6: bit position if type == VARTYPE_BIT u16 n_values; // 0x8: number of values (>1 means this variable is an array) // 0xA: 0 for every variable except VAR_VERSION, which has a default value of 1. s16 default_val; char* name; // 0xC: variable name }; union script_var_value { u8 u8; u16 u16; u32 u32; s8 s8; s16 s16; }; struct script_var_raw { struct script_var_def* def; union script_var_value *value; }; extern const short LOCAL_SCRIPT_VAR_OFFSET; void LoadScriptVariableRaw(struct script_var_raw* sv_raw, union script_var_value sv_val_local[], const enum script_var_id sv_id); s32 LoadScriptVariableValue(union script_var_value sv_local[], enum script_var_id sv_id); #endif //PMDSKY_SCRIPTING_H