#ifndef PMDSKY_OVERLAY_29_02313814_H #define PMDSKY_OVERLAY_29_02313814_H struct StatIndex { int id; }; void LowerDefensiveStat(struct entity *pokemon, struct entity *target, struct StatIndex stat, s32 increment, bool8 checkProtected, bool8 logMsgProtected); #endif //PMDSKY_OVERLAY_29_02313814_H