#ifndef PMDSKY_OVERLAY_29_0230A9DC_H #define PMDSKY_OVERLAY_29_0230A9DC_H #include "dungeon_mode.h" // Checks if a monster is holding a certain item that isn't disabled by Klutz. bool8 ItemIsActive__0230A9DC(struct entity *entity, enum item_id item_id); #endif //PMDSKY_OVERLAY_29_0230A9DC_H