#ifndef PMDSKY_OVERLAY_29_022FBA54_H #define PMDSKY_OVERLAY_29_022FBA54_H #include "dungeon_mode.h" s16 FindMoveOnMonster(struct entity* entity, enum move_id move_id); bool8 DoesMonsterHaveMove(struct entity* entity, enum move_id move_id); #endif //PMDSKY_OVERLAY_29_022FBA54_H