#ifndef PMDSKY_OVERLAY_29_022F7654_H #define PMDSKY_OVERLAY_29_022F7654_H #include "enums.h" void SwapMonsterWanFileIndex(s16 src_id, s16 dst_id); void LoadMonsterSprite(s16 monster_id, u8 skip_deoxys_check); #endif //PMDSKY_OVERLAY_29_022F7654_H