#ifndef PMDSKY_MOVES_H #define PMDSKY_MOVES_H #include "move.h" // Gets the maximum PP for a given move. // return: max PP for the given move, capped at 99 u32 GetMaxPp(struct move *move); // Gets the maximum Ginseng Boost for a given move // return: max ginseng boost for the given move, capped at 15 u8 GetMoveMaxGinsengBoost(struct move* move); // Gets the maximum Ginseng Boost for a given move // return: max ginseng boost for the given move, capped at 15 u8 GetMoveMaxGinsengBoostGround(struct move* move); // Gets the critical hit chance for a given move. // return: critical hit chance for the given move, capped at 15 u8 GetMoveCritChance(struct move *move); #endif //PMDSKY_MOVES_H