slaw-22
4ebc1386d8
Decomp more options funcs #2
2025-12-22 06:51:47 +00:00
slaw-22
cbed3f6d79
Decomp DefaultInitScriptVariable
2025-12-07 07:27:11 +00:00
slaw-22
0e4a65668b
Decomp ScenarioFlagRestore and ScenarioFlagBackup
2025-12-07 06:11:38 +00:00
AnonymousRandomPerson
579ffdecca
Renamed scenario progress symbols
2025-11-30 10:13:13 -06:00
AnonymousRandomPerson
addcaa0c96
Rename some script engine symbols from pmdsky-debug
2025-11-29 22:50:27 -06:00
slaw-22
f7e2d72c69
Decomp special episode funcs
2025-11-29 22:11:08 +00:00
slaw-22
a214005507
Decomp more script var funcs
2025-11-29 09:55:57 +00:00
slaw-22
85fbe8b5a4
Decomp more script variable funcs
2025-11-28 20:38:56 +00:00
slaw-22
77c3c59567
Decomp LoadAndCompareScriptVars
2025-11-22 08:16:41 +00:00
slaw-22
23e20d9c8b
Decomp CompareScriptVarWithParam
2025-11-22 07:58:33 +00:00
slaw-22
92e1ea84ad
Decomp CompareScriptVariablesVeneer
2025-11-22 07:39:12 +00:00
slaw-22
40adda7593
Decomp UpdateScriptVarWithVar
2025-11-22 07:30:26 +00:00
slaw-22
86c6e15f7c
Decomp UpdateScriptVariable
2025-11-22 07:01:49 +00:00
slaw-22
298caf6680
Decomp CalcScriptVariablesVeneer
2025-11-22 06:37:09 +00:00
AnonymousRandomPerson
3214a390d4
Synced from pmdsky-debug
2025-10-22 21:15:44 -04:00
AnonymousRandomPerson
92cde4bc3f
Synced from pmdsky-debug
2025-09-07 23:27:14 -04:00
DizzyEggg
bdf0c2d644
add some const data to ground bg
2025-08-25 11:28:42 +02:00
DizzyEggg
080e5153ae
merge with master
2025-08-24 23:42:49 +02:00
AnonymousRandomPerson
8fc1285284
Synced from pmdsky-debug
2025-08-13 17:44:38 -04:00
AnonymousRandomPerson
778824ddcf
Synced from pmd-sky debug
2025-08-06 20:30:44 -04:00
DizzyEggg
fe4dacaa42
decompile LoadBackgroundAttributes
2025-07-22 18:20:09 +02:00
AnonymousRandomPerson
3dc0872f74
Synced from pmdsky-debug
2025-05-04 22:41:30 -04:00
AnonymousRandomPerson
03288a043a
Synced from pmdsky-debug
2025-01-12 20:15:44 -05:00
AnonymousRandomPerson
e8b3cd445b
Synced from pmdsky-debug
2025-01-12 15:35:26 -05:00
AnonymousRandomPerson
e858032839
Synced BSS symbols from pmdsky-debug
2024-12-30 01:18:28 -06:00
AnonymousRandomPerson
3f53ea0f72
Decomped IsChargingAnyTwoTurnMove
2024-12-27 23:59:57 -06:00
AnonymousRandomPerson
dbaac1e564
Added in-progress decomp.me links
2024-10-28 21:40:10 -04:00
AnonymousRandomPerson
25b96db508
Synced from pmdsky-debug
2024-10-14 23:00:11 -04:00
AnonymousRandomPerson
0d635b4db5
Matched overlay 15 JP
2024-06-19 23:42:20 -05:00
AnonymousRandomPerson
c97b2de8fc
Matched overlay 13
2024-06-19 22:00:11 -05:00
AnonymousRandomPerson
8adb7b97fc
Matched overlay 16
2024-06-19 14:05:35 -05:00
AnonymousRandomPerson
ccb82ed26c
Fix merge
2024-04-19 21:50:29 -04:00
AnonymousRandomPerson
9450eca1c3
Fixed some ARM9 JP mismatches
2024-04-19 21:50:29 -04:00
AnonymousRandomPerson
9ccc2d2c20
Split overlay 11 data JP
2024-04-17 23:53:07 -04:00
AnonymousRandomPerson
2453eb35ef
Split overlay 11 ASM JP
2024-04-17 23:53:05 -04:00
AnonymousRandomPerson
de14ecef7a
Split overlay 1 data JP
2024-04-17 23:52:40 -04:00
AnonymousRandomPerson
7121588672
Synced from pmdsky-debug
2024-04-17 23:41:56 -04:00
AnonymousRandomPerson
ce50f1612d
Synced from pmdsky-debug
2024-01-18 11:23:11 -05:00
AnonymousRandomPerson
0ba1d76398
Merge pull request #57 from UsernameFodder/sync
...
Sync some symbols from pokeheartgold
2023-12-29 12:20:44 -06:00
UsernameFodder
8e6873cb29
Sync some symbols from pokeheartgold
...
These were found by correlating identical code between Sky and Heart
Gold.
This is the first of a series of results from this correlation work.
Some of the changes included in this commit:
- init code
- math utilities (FX_, VEC_, MTX_)
- graphics utilities (GX_ and friends)
None of the code here is decompiled, so this change only includes
renames and tweaks to the asm.
Note: GX_HBlankIntr is not the same between EoS and Heart Gold, but the
label was added anyway because it is between GX_Init and GX_VBlankIntr
in both games. The latter two functions DO match between games.
2023-12-29 01:52:12 -06:00
ElectricGeorge
bae1a55289
Rename file_rom.c functions
2023-12-28 14:08:33 -05:00
ElectricGeorge
9d52129218
Rename debug.c functions
2023-12-28 11:30:48 -05:00
UsernameFodder
32998ca899
Sync math operator/utility functions from pokeheartgold
...
Compared/synced by hand from the pokeheartgold asm.
Some of the functions had labels corresponding to libgcc counterparts;
rename them all for consistency.
Note that some of the functions have multiple names in pokeheartgold
(of which at most one is actually used). Instead of polluting the xMAP
files with multiple symbols (some with zero length), which makes it
really hard for scripts to parse, just add these alternate names as
comments. This makes them searchable without having an effect on build
artifacts.
2023-12-27 02:12:38 -06:00
AnonymousRandomPerson
c05f2538f9
Synced from pmdsky-debug
2023-12-21 00:52:30 -05:00
AnonymousRandomPerson
7252f84dd1
Synced from pmdsky-debug
2023-12-19 22:23:46 -05:00
AnonymousRandomPerson
ebd2d093b8
Decomped sound envelope functions
...
Contributed by Rhokin in the SkyTemple Discord. https://discord.com/channels/710190644152369162/804247227991326730/1182773685317271634
2023-12-08 23:16:22 -05:00
AnonymousRandomPerson
a2b8c4b62c
Synced from pmdsky-debug
2023-12-04 18:27:52 -05:00
AnonymousRandomPerson
3a591b0d4a
Fixed some incorrect symbol names
2023-11-22 14:53:02 -06:00
AnonymousRandomPerson
d564ca9d22
Supported EU syncing to pmdsky-debug
2023-11-21 22:57:16 -06:00
AnonymousRandomPerson
82bd336cdc
Supported EU syncing from pmdsky-debug
2023-11-20 23:36:17 -06:00