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Decomp LoadOptionsFromCtx and SaveOptionsToCtx
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@@ -8,26 +8,28 @@ struct options {
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u8 touch_screen;
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u8 bottom_screen;
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u8 top_screen;
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u8 grids;
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u8 speed;
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u8 far_off_pals;
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u8 damage_turn;
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u8 d_pad_attack;
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u8 check_direction;
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bool8 grids;
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bool8 speed;
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bool8 far_off_pals;
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bool8 damage_turn;
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bool8 d_pad_attack;
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bool8 check_direction;
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u8 frame_type;
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};
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void SaveOptionsToCtx(u8* ctx);
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void LoadOptionsFromCtx(u8* ctx);
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bool8 IsTouchScreenNotOff();
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bool8 IsTouchScreenUseAnywhere();
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u8 GetTopScreenOption();
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void SetTopScreenOption(u8 new_ts);
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u8 GetBottomScreenOption();
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u8 GetGridsOption();
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u8 GetSpeedOption();
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u8 GetFarOffPalsOption();
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u8 GetDamageTurnOption();
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u8 GetDPadAttackOption();
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u8 GetCheckDirectionOption();
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bool8 GetGridsOption();
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bool8 GetSpeedOption();
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bool8 GetFarOffPalsOption();
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bool8 GetDamageTurnOption();
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bool8 GetDPadAttackOption();
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bool8 GetCheckDirectionOption();
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bool8 IsMapShownOnEitherScreen();
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bool8 IsTeamStatsOnTopScreen();
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bool8 IsTextLogOnTopScreen();
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