Decomped IsMonsterMuzzled

This commit is contained in:
AnonymousRandomPerson
2025-05-10 22:53:27 -04:00
parent 6935f19aac
commit 8de2c1430a
6 changed files with 12 additions and 14 deletions

View File

@@ -21,5 +21,7 @@ bool8 MonsterHasLeechSeedStatus(struct entity *monster);
bool8 MonsterHasWhifferStatus(struct entity *monster);
// Checks if a monster's vision is impaired somehow. This includes the checks in IsBlinded, as well as STATUS_CROSS_EYED and STATUS_DROPEYE.
bool8 IsMonsterVisuallyImpaired(struct entity *monster, bool8 check_held_item);
// Checks if a monster has the muzzled status.
bool8 IsMonsterMuzzled(struct entity *monster);
#endif //PMDSKY_DUNGEON_LOGIC_0_H