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Decomp game mode funcs
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@@ -30,7 +30,7 @@ struct script_var_raw {
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};
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// See enum script_var_id for the sv_id parameters.
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void DebugPrintEventFlagSize();
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void InitScriptVariableValues();
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void InitEventFlagScriptVars();
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void DefaultInitScriptVariable(union script_var_value sv_locals[], s16 sv_id);
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