#pragma once
.public IsMonster__0231A9D4
.public sub_0207A238
.public ov29_02338350
.public ShouldMonsterRunAwayVariation
.public CanAiMonsterMoveInDirection
.public sub_0207C4C8
.public ov29_02300B40
.public DungeonRandInt
.public ov29_023082C4
.public SetActionUseMoveAi
.public GetMoveTypeForMonster
.public GetMoveAiWeight
.public ov29_02300DCC
.public ov29_02301594
.public GetEntityMoveTargetAndRange
.public Abs
.public ov29_022EBC74
.public sub_0202760C
.public DungeonRandOutcome__022EAB20
.public IsBagFull
.public ov29_0231985C
.public GetAllBaseForms
.public CanAiUseMove
.public sub_0207A300
.public EnableIrqFlag
.public sub_02027AF0
.public ov29_02301F20
.public EntityIsValid__0230827C
.public AiConsiderMove
.public GetTileSafe
.public sub_020275F8
.public sub_0207A244
.public AbilityIsActive2
.public ov29_022FBE04
.public IqSkillIsEnabled
.public ov29_022E333C
.public SetMonsterActionFields
.public sub_0207A324
.public GetDirectionTowardsPosition
.public ov29_022E935C
.public ov29_02301498
.public sub_0207C40C
.public GetChebyshevDistance
.public ov29_022FBDF0
.public GetTile
.public ov29_022E1610
.public sub_020777A8
.public ov29_022E274C
.public ov29_023245A4
.public sub_0201E494
.public UpdateAiTargetPos
.public TryAddTargetToAiTargetList
.public HasDropeyeStatus
.public CanTargetPosition
.public InitMove
.public ov29_0231A460
.public SetActionRegularAttack
.public ov29_02344160
.public ov29_0231B008
.public SetActionPassTurnOrWalk
.public CanTargetEntity
.public ov29_023082A0
.public CeilFixedPoint
.public ShouldMonsterHeadToStairs
.public GetTileAtEntity
.public ov29_022FF908
.public IsMonsterCornered
.public SetIrqFlag
.public ov29_02302200
.public EntityIsValid__02319F8C
.public ov29_0230175C
.public ov29_02348D00
.public dtcm_bss
.public sub_0201E4D4
.public sub_02004FCC
.public sub_0201BD50
.public sub_0201BD80
