#pragma once
.public AdvanceFrame
.public DivideInt
.public EnemyEvolution
.public EntityIsValid__023047B8
.public EntityIsValid__0230558C
.public GetDirectionTowardsPosition
.public GetShadowSize
.public GetSpriteIndex__022F7388
.public GetTileAtEntity
.public IsFloorOver
.public Rand16Bit
.public TryForcedLoss
.public ov29_022E1A40
.public ov29_022E1A90
.public ov29_022E272C
.public ov29_022E8104
.public ov29_022EA370
.public ov29_022EF9BC
.public ov29_022EF9C8
.public ov29_022F3634
.public ov29_022F62CC
.public ov29_022F9C74
.public ov29_02300818
.public ov29_02300CB0
.public ov29_02305694
.public ov29_02305814
.public ov29_02307DD0
.public ov29_0230FC24
.public ov29_02321104
.public ov29_02337A3C
.public ov29_02337E94
.public ov29_02346888
.public ov29_0234AD10
.public ov29_0234BA18
.public sub_0201C0E8
.public sub_0201C418
.public sub_0204AEE0
.public sub_02053038
