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10 lines
253 B
C
10 lines
253 B
C
#ifndef GUARD_DUNGEON_MOVE_H
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#define GUARD_DUNGEON_MOVE_H
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#include "structs/str_pokemon.h"
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#include "structs/str_moves.h"
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bool8 TryUseChosenMove(struct Entity *attacker, u32 r6, s32 itemId, u32 var_30, bool32 isLinkedMove, struct Move *move);
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#endif
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