pmd-red/include/status.h
2022-03-10 22:32:17 -05:00

14 lines
255 B
C

#ifndef GUARD_STATUS_H
#define GUARD_STATUS_H
#include "dungeon_entity.h"
#define FLASH_FIRE_STATUS_NONE 0
#define FLASH_FIRE_STATUS_MAXED 1
#define FLASH_FIRE_STATUS_NOT_MAXED 2
// 0x7723C
u8 GetFlashFireStatus(struct DungeonEntity *pokemon);
#endif