pmd-red/include/constants
Seth Barberee a2d206665c
Move some data and Splitting (#32)
* move friend area settings to src

* split out playtime into different C file and decomp a few more funcs

* time -> play_time

* fix include

* split out more wonder mail stuff

* unify 203B2C0 and unkDungeon structs. snuck in a decomp func too

* split out more menu screens

* work some more on trade items

* doc a few more things

* add a close nonmatch and decomp nullsub and small func

* rollback struct attempt since it causes nonmatchings

* only one func left in asm

* death to trade_item asm and unify into one C file

* more docing and cleanup

* label main menu and trade items menu global menu struct

* doc itemMode
2021-03-30 13:11:51 -05:00
..
bg_music.h 5% wooo 2021-01-09 10:33:29 -06:00
emotions.h Decomp more of personality_test (#27) 2021-02-19 18:01:53 -06:00
friend_area.h Move some data and Splitting (#32) 2021-03-30 13:11:51 -05:00
personality_test.h Decomp more of personality_test (#27) 2021-02-19 18:01:53 -06:00
species.h fix up constants for species according to datacrystal 2020-10-29 17:37:54 -05:00
weather.h start some basic constants for dungeon data 2020-10-22 19:09:07 -05:00