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12 lines
290 B
C
12 lines
290 B
C
#ifndef GUARD_MOVE_ORB_EFFECTS_3_H
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#define GUARD_MOVE_ORB_EFFECTS_3_H
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#include "structs/dungeon_entity.h"
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#include "structs/str_moves.h"
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void SetChargeStatusTarget(Entity *pokemon, Entity *target, u8 newStatus, Move *move, const u8 *message);
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void sub_8079764(Entity * pokemon);
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#endif
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