pmd-red/include/effect_anim_file.h
2025-07-09 16:16:24 +02:00

10 lines
237 B
C

#ifndef GUARD_EFFECT_ANIM_FILE_H
#define GUARD_EFFECT_ANIM_FILE_H
#include "structs/str_file_system.h"
OpenedFile *OpenEffectFile(u32 animType, s32 effectID);
void CloseEffectFile(OpenedFile *file);
#endif // GUARD_EFFECT_ANIM_FILE_H