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13 lines
496 B
C
13 lines
496 B
C
#ifndef GUARD_DUNGEON_VISIBILITY_H
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#define GUARD_DUNGEON_VISIBILITY_H
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#include "dungeon_entity.h"
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bool8 CanSee(struct DungeonEntity *entity, struct DungeonEntity *targetEntity);
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bool8 CanSee_2(struct DungeonEntity *entity, struct DungeonEntity *targetEntity);
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bool8 sub_8045A70(struct DungeonEntity *entity, struct DungeonEntity *targetEntity);
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bool8 sub_8045AAC(struct DungeonEntity *entity, struct Position *pos);
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bool8 InSameRoom(struct DungeonEntity *entity, struct Position *pos);
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#endif
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