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* splitting lots of pokemon square and labeling lots of other things * actually commit this stuff * more moving data and things * more screen work * split out some pokemon dungeon data * lots of data work * push more data work * split kecleon, decomp another kanghaskhan func, and try to doc UpdateBGControl more * lots of item work * label more item things * subtype -> category and doc types/category
38 lines
640 B
C
38 lines
640 B
C
#ifndef GUARD_DEBUG_MENU_H
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#define GUARD_DEBUG_MENU_H
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enum DebugMenuOptions
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{
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MENU_DEBUG_MENU_DUNGEONS = 0,
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MENU_DEBUG_MENU_FIELD,
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MENU_DEBUG_MENU_FIELD_MAP,
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MENU_DEBUG_MENU_FIELD_SCRIPT,
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MENU_DEBUG_MENU_DEBUG_MENU,
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MENU_DEBUG_MENU_UNKNOWN_1,
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MENU_DEBUG_MENU_STORAGE,
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MENU_DEBUG_MENU_H_OPEN = 9,
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};
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struct unkData
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{
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u8 unk0[24];
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};
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struct DebugMenu
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{
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// size: 0x1A4
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u8 fill0[0x140];
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/* 0x140 */ struct unkData unk140[4];
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u32 fill1A0;
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};
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void CreateDebugMenu(void);
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void DeleteDebugMenu(void);
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u32 UpdateDebugMenu(void);
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void SetDebugMenuItems(void);
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void sub_803A3A0(void);
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#endif
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