pmd-red/src/more_input.c
Seth Barberee 3e5dd1d047
Death by 74 files (#65)
* death by 74 files

* 20% reached

* doc move stuff in pokemon

* fix undef reference

* doc more and plumb a few more constanst for num party members and num moves

* that struct is def PokemonMove.. clean up all code with it
2021-10-22 10:01:07 -07:00

110 lines
2.0 KiB
C

#include "global.h"
#include "input.h"
extern void nullsub_34(struct UnkInputStruct *r0);
u32 sub_8012AE8(void);
u32 sub_8012A64(struct UnkInputStruct *r0, u32 r1)
{
if(r0 == NULL)
{
return sub_8012AE8();
}
if(r1 != -1)
{
nullsub_34(r0);
}
if(r0->unk1 != 0)
{
r0->unk1 = 0;
return 1;
}
if(r0->unk2 == 0)
{
return sub_8012AE8();
}
r0->unk2 = r0->unk1;
return 2;
}
u32 GetKeyPress(struct UnkInputStruct *r0)
{
if(r0 != NULL)
{
if(r0->a_button != 0)
{
return 1;
}
if(r0->b_button != 0)
{
return 2;
}
if(r0->dpad_left != 0)
{
return 9;
}
if(r0->dpad_right != 0)
{
return 10;
}
}
return sub_8012AE8();
}
u32 sub_8012AE8(void)
{
if ((gRealInputs.held & R_BUTTON) != 0) {
if ((gRealInputs.pressed & A_BUTTON) != 0) {
return 11;
}
if ((gRealInputs.repeated & DPAD_UP) != 0) {
return 12;
}
if ((gRealInputs.repeated & DPAD_DOWN) != 0) {
return 13;
}
if ((gRealInputs.repeated & DPAD_LEFT) != 0) {
return 14;
}
if ((gRealInputs.repeated & DPAD_RIGHT) != 0) {
return 15;
}
if ((gRealInputs.repeated & R_BUTTON) != 0) {
return 6;
}
}
else
{
if ((gRealInputs.pressed & A_BUTTON) != 0) {
return 1;
}
if ((gRealInputs.pressed & B_BUTTON) != 0) {
return 2;
}
if ((gRealInputs.pressed & SELECT_BUTTON) != 0) {
return 3;
}
if ((gRealInputs.pressed & START_BUTTON) != 0) {
return 4;
}
if ((gRealInputs.repeated & DPAD_UP) != 0) {
return 7;
}
if ((gRealInputs.repeated & DPAD_DOWN) != 0) {
return 8;
}
if ((gRealInputs.repeated & DPAD_LEFT) != 0) {
return 9;
}
if ((gRealInputs.repeated & DPAD_RIGHT) != 0) {
return 10;
}
if ((gRealInputs.repeated & L_BUTTON) != 0) {
return 5;
}
}
return 0;
}