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11 lines
298 B
C
11 lines
298 B
C
#ifndef GUARD_DUNGEON_RANGE_H
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#define GUARD_DUNGEON_RANGE_H
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#include "structs/str_position.h"
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bool8 IsPositionActuallyInSight(DungeonPos *pos1, DungeonPos *pos2);
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bool8 IsPositionInSight(DungeonPos *pos1, DungeonPos *pos2);
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bool8 IsTargetTwoTilesAway(DungeonPos *pos1, DungeonPos *pos2);
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#endif
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