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11 lines
303 B
C
11 lines
303 B
C
#ifndef GUARD_CODE_8041AD0_H
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#define GUARD_CODE_8041AD0_H
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#include "structs/dungeon_entity.h"
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#include "structs/str_damage.h"
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u32 EntityGetStatusSprites(Entity *entity);
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void sub_80420E8(Entity *pokemon, DamageStruct *dmgStruct);
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void sub_80421C0(Entity *pokemon, u16);
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#endif // GUARD_CODE_8041AD0_H
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