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* Defined DungeonEntity * Rename EntityType enums * Revert EntityType rename * Defined more in-dungeon structs and enums * Added more dungeon global structs/enums * Prefixed dungeonGlobalData with g * Fixed compile errors * Removed some CRLFs * Fixed compile after merge * Revert Makefile * Rename DungeonEntityData.entityType Co-authored-by: Seth Barberee <seth.barberee@gmail.com> * Renamed symbols per PR comments Co-authored-by: Cheng Hann Gan <chenghann_gan@ultimatesoftware.com> Co-authored-by: Seth Barberee <seth.barberee@gmail.com>
141 lines
2.8 KiB
JSON
141 lines
2.8 KiB
JSON
{
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"name": "MtFreezeFloorID",
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"tables": [
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{
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"Traps": 3,
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"Items": 32,
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"MonsterRoomItems": 2,
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"BuriedItems": 3
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},
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{
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},
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{
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"Items": 32,
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},
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{
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},
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{
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},
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{
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},
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{
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{
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{
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}
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]
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}
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