pmd-red/include/status_checks_1.h
2022-02-20 22:51:36 -05:00

14 lines
297 B
C

#ifndef GUARD_STATUS_CHECKS_1_H
#define GUARD_STATUS_CHECKS_1_H
#include "dungeon_entity.h"
// 0x70A58
bool8 HasNegativeStatus(struct DungeonEntity *pokemon);
// 0x70B28
bool8 IsSleeping(struct DungeonEntity *pokemon);
// 0x70B48
bool8 HasQuarterHPOrLess(struct DungeonEntity* pokemon);
#endif