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25 lines
433 B
C
25 lines
433 B
C
#ifndef GUARD_DUNGEON_MAPPARAM_H
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#define GUARD_DUNGEON_MAPPARAM_H
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#include "structs/str_dungeon.h"
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#include "structs/str_spawn_pokemon_data.h"
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struct DungeonMapParam1
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{
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s16 unk0;
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s16 unk2;
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s16 unk4;
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s16 unk6[5];
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};
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struct DungeonMapParam2
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{
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struct DungeonMapParam1 **unk0;
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FloorProperties *floorProperties;
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u16 **itemSpawns;
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SpawnPokemonData **monsterSpawns;
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u16 **trapSpawnChances;
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};
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#endif
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