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14 lines
447 B
C
14 lines
447 B
C
#ifndef GUARD_DUNGEON_CAPABILITIES_H
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#define GUARD_DUNGEON_CAPABILITIES_H
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#include "dungeon_entity.h"
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bool8 CannotMove(struct Entity *pokemon, bool8 checkBlinker);
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bool8 sub_8070BC0(struct Entity* entity);
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bool8 CannotUseItems(struct Entity *pokemon);
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bool8 HasStatusThatPreventsActing(struct Entity *pokemon);
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bool8 CannotAttack(struct Entity *pokemon, bool8 skipSleep);
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bool8 CanMoveInDirection(struct Entity *pokemon, u32 direction);
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#endif
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