pmd-red/src/code_80972F4.c
2023-12-10 13:18:48 -08:00

576 lines
14 KiB
C

#include "global.h"
#include "constants/dungeon.h"
#include "pokemon.h"
#include "code_80958E8.h"
#include "dungeon.h"
#include "exclusive_pokemon.h"
#include "event_flag.h"
#include "code_80A26CC.h"
#include "code_80972F4.h"
extern MissionText gStoryMissionText[];
extern const char gFinalScenarioText[];
extern const char gMeetNinetalesText[];
extern const char gAvoidCaptureText[];
extern const u8 gUnknown_8109CC0[];
extern const u8 gDummyScenarioText[];
extern void sub_800199C(u8, u8, u16, s32);
extern void SaveDungeonLocation(struct unkStruct_8094924*, DungeonLocation*);
extern void RestoreDungeonLocation(struct unkStruct_8094924*, DungeonLocation*);
extern u32 sub_8001784(u32, u32, u16);
extern void GeneratePelipperJobs(void);
extern void sub_80018D8(u8, u8, u32);
void SaveWonderMail(struct unkStruct_8094924 *a, WonderMail *b);
void RestoreWonderMail(struct unkStruct_8094924 *a, WonderMail *b);
s32 CalculateMailChecksum(WonderMail *mail);
void SortJobSlots(void)
{
s32 r1;
s32 r6;
WonderMail job;
for(r1 = 0; r1 < MAX_ACCEPTED_JOBS - 1; r1++)
{
for(r6 = r1 + 1; r6 < MAX_ACCEPTED_JOBS; r6++)
{
if(gUnknown_203B490->jobSlots[r6].mailType != 0)
{
if((gUnknown_203B490->jobSlots[r1].unk4.dungeon.id > gUnknown_203B490->jobSlots[r6].unk4.dungeon.id) ||
((gUnknown_203B490->jobSlots[r1].unk4.dungeon.id == gUnknown_203B490->jobSlots[r6].unk4.dungeon.id) &&
(gUnknown_203B490->jobSlots[r1].unk4.dungeon.floor > gUnknown_203B490->jobSlots[r6].unk4.dungeon.floor)))
{
job = gUnknown_203B490->jobSlots[r1];
gUnknown_203B490->jobSlots[r1] = gUnknown_203B490->jobSlots[r6];
gUnknown_203B490->jobSlots[r6] = job;
}
}
}
}
}
u8 *sub_8096DD8(void)
{
return gUnknown_203B490->unk190;
}
u8 *sub_8096DE8(void)
{
return gUnknown_203B490->unk1B8;
}
void ReceivePKMNNews(u8 index)
{
gUnknown_203B490->PKMNNewsReceived[index] = TRUE;
}
bool8 CheckPKMNNewsSlot(u8 index)
{
return gUnknown_203B490->PKMNNewsReceived[index];
}
u8 sub_8096E2C(void)
{
s32 index;
s32 floor = 0;
for(index = 0; index < NUM_MAILBOX_SLOTS; index++)
{
if(gUnknown_203B490->mailboxSlots[index].mailType == 1)
{
if(floor <= gUnknown_203B490->mailboxSlots[index].unk4.dungeon.floor)
if( gUnknown_203B490->mailboxSlots[index].unk4.dungeon.floor < 0x32)
floor = gUnknown_203B490->mailboxSlots[index].unk4.dungeon.floor + 1;
}
}
for(index = floor; index < 0x32; index++)
{
if(!gUnknown_203B490->PKMNNewsReceived[index]) return index;
}
return 0x38;
}
bool8 sub_8096E80(u8 floor)
{
s32 index;
for(index = 0; index < NUM_MAILBOX_SLOTS; index++)
{
if(gUnknown_203B490->mailboxSlots[index].mailType == 1)
{
if(floor == gUnknown_203B490->mailboxSlots[index].unk4.dungeon.floor)
return TRUE;
}
}
return FALSE;
}
s32 CalculateMailChecksum(WonderMail *mail)
{
s32 sum;
sum = (mail->unk2 + mail->missionType);
sum += mail->unk4.dungeon.id;
sum += mail->unk4.dungeon.floor;
sum += mail->unk4.seed << 0x8;
sum += mail->clientSpecies << 0xC;
sum += mail->targetSpecies << 0x10;
sum += mail->targetItem << 0x18;
sum += mail->rewardType;
sum += mail->itemReward;
sum += mail->friendAreaReward;
return sum;
}
void sub_8096EEC(WonderMail *mail)
{
s32 index;
for(index = 15; index > 0; index--)
{
gUnknown_203B490->unk230[index] = gUnknown_203B490->unk230[index - 1];
}
gUnknown_203B490->unk230[0].sub = mail->unk4;
gUnknown_203B490->unk230[0].checksum = CalculateMailChecksum(mail);
}
bool8 sub_8096F50(WonderMail *mail)
{
s32 index;
s32 checksum;
subStruct_203B490 *temp;
checksum = CalculateMailChecksum(mail);
for (index = 0; index < 0x10; index++) {
temp = &gUnknown_203B490->unk230[index];
if (temp->sub.dungeon.id == mail->unk4.dungeon.id)
if (temp->sub.dungeon.floor == mail->unk4.dungeon.floor)
if (temp->sub.seed == mail->unk4.seed)
if (temp->checksum == checksum)
return TRUE;
}
return FALSE;
}
u32 RestoreMailInfo(u8 *r0, u32 size)
{
s32 index;
struct unkStruct_8094924 backup;
u32 temp;
xxx_init_struct_8094924_restore_809485C(&backup, r0, size);
for(index = 0; index < NUM_MAILBOX_SLOTS; index++)
{
RestoreWonderMail(&backup, &gUnknown_203B490->mailboxSlots[index]);
}
for(index = 0; index < MAX_ACCEPTED_JOBS; index++)
{
RestoreWonderMail(&backup, &gUnknown_203B490->pelipperBoardJobs[index]);
}
for(index = 0; index < MAX_ACCEPTED_JOBS; index++)
{
RestoreWonderMail(&backup, &gUnknown_203B490->jobSlots[index]);
}
for(index = 0; index < 0x38; index++)
{
RestoreIntegerBits(&backup, &temp, 1);
if(temp & 1)
gUnknown_203B490->PKMNNewsReceived[index] = TRUE;
else
gUnknown_203B490->PKMNNewsReceived[index] = FALSE;
}
RestoreIntegerBits(&backup, &temp, 1);
if(temp & 1)
gUnknown_203B490->unk328 = TRUE;
else
gUnknown_203B490->unk328 = FALSE;
RestoreIntegerBits(&backup, gUnknown_203B490->unk190, 0x140);
RestoreIntegerBits(&backup, gUnknown_203B490->unk1B8, 0x3C0);
for(index = 0; index < 0x10; index++)
{
RestoreIntegerBits(&backup, &gUnknown_203B490->unk230[index].checksum, 0x20);
RestoreIntegerBits(&backup, &gUnknown_203B490->unk230[index].sub.seed, 0x18);
RestoreDungeonLocation(&backup, &gUnknown_203B490->unk230[index].sub.dungeon);
}
nullsub_102(&backup);
return backup.unk8;
}
u32 SaveMailInfo(u8 *r0, u32 size)
{
s32 index;
struct unkStruct_8094924 backup;
u32 temp;
xxx_init_struct_8094924_save_809486C(&backup, r0, size);
for(index = 0; index < NUM_MAILBOX_SLOTS; index++)
{
SaveWonderMail(&backup, &gUnknown_203B490->mailboxSlots[index]);
}
for(index = 0; index < MAX_ACCEPTED_JOBS; index++)
{
SaveWonderMail(&backup, &gUnknown_203B490->pelipperBoardJobs[index]);
}
for(index = 0; index < MAX_ACCEPTED_JOBS; index++)
{
SaveWonderMail(&backup, &gUnknown_203B490->jobSlots[index]);
}
for(index = 0; index < 0x38; index++)
{
if(gUnknown_203B490->PKMNNewsReceived[index])
temp = -1;
else
temp = 0;
SaveIntegerBits(&backup, &temp, 1);
}
if(gUnknown_203B490->unk328)
temp = -1;
else
temp = 0;
SaveIntegerBits(&backup, &temp, 1);
SaveIntegerBits(&backup, gUnknown_203B490->unk190, 0x140);
SaveIntegerBits(&backup, gUnknown_203B490->unk1B8, 0x3C0);
for(index = 0; index < 0x10; index++)
{
SaveIntegerBits(&backup, &gUnknown_203B490->unk230[index].checksum, 0x20);
SaveIntegerBits(&backup, &gUnknown_203B490->unk230[index].sub.seed, 0x18);
SaveDungeonLocation(&backup, &gUnknown_203B490->unk230[index].sub.dungeon);
}
nullsub_102(&backup);
return backup.unk8;
}
void RestoreWonderMail(struct unkStruct_8094924 *a, WonderMail *b)
{
RestoreIntegerBits(a, &b->mailType, 4);
RestoreIntegerBits(a, &b->missionType, 3);
RestoreIntegerBits(a, &b->unk2, 4);
RestoreIntegerBits(a, &b->clientSpecies, 9);
RestoreIntegerBits(a, &b->targetSpecies, 9);
RestoreIntegerBits(a, &b->targetItem, 8);
RestoreIntegerBits(a, &b->rewardType, 4);
RestoreIntegerBits(a, &b->itemReward, 8);
RestoreIntegerBits(a, &b->friendAreaReward, 6);
RestoreIntegerBits(a, &b->unk4.seed, 0x18);
RestoreDungeonLocation(a, &b->unk4.dungeon);
}
void SaveWonderMail(struct unkStruct_8094924 *a, WonderMail *b)
{
SaveIntegerBits(a, &b->mailType, 4);
SaveIntegerBits(a, &b->missionType, 3);
SaveIntegerBits(a, &b->unk2, 4);
SaveIntegerBits(a, &b->clientSpecies, 9);
SaveIntegerBits(a, &b->targetSpecies, 9);
SaveIntegerBits(a, &b->targetItem, 8);
SaveIntegerBits(a, &b->rewardType, 4);
SaveIntegerBits(a, &b->itemReward, 8);
SaveIntegerBits(a, &b->friendAreaReward, 6);
SaveIntegerBits(a, &b->unk4.seed, 0x18);
SaveDungeonLocation(a, &b->unk4.dungeon);
}
void sub_80972F4(void)
{
sub_80015C0(0, 0x2B);
sub_80015C0(0, 0x2C);
sub_80015C0(0, 0x2D);
}
void nullsub_128(void)
{}
s32 sub_8097318(s16 param_1)
{
s32 iVar1;
s32 param_1_s32;
param_1_s32 = param_1;
if (param_1_s32 == 0xd) {
iVar1 = 0;
}
else {
iVar1 = sub_8001784(0,0x2b,param_1_s32);
if (iVar1 != 0) {
iVar1 = 1;
}
}
return iVar1;
}
void sub_809733C(short param_1,u32 param_2)
{
s32 uVar2;
u8 param_2_u8;
u16 uVar2_u16;
uVar2 = param_1;
param_2_u8 = param_2;
if (uVar2 != 0xd) {
uVar2_u16 = uVar2;
if ((((sub_8001784(0,0x2c,uVar2_u16) == 0) && (sub_800199C(0,0x2b,uVar2_u16,param_2_u8), param_2_u8 != '\0')))){
switch(uVar2)
{
case 0xE:
case 0xF:
case 0x1C:
GeneratePelipperJobs();
break;
}
}
}
}
bool32 sub_8097384(s16 param_1)
{
bool32 val;
if (param_1 == 13)
val = FALSE;
else {
// May not need the & 0xFFFF if the 3rd param is s16
val = sub_8001784(0, 44, param_1 & 0xFFFF);
if (val != 0)
val = TRUE;
}
return val;
}
void sub_80973A8(s16 param_1,u32 param_2)
{
s32 sVar1;
s32 param_1_s32 = param_1;
u8 param_2_u32 = param_2;
if (param_1_s32 != 0xd) {
if (param_2_u32 != 0) {
sVar1 = sub_80A26B8(param_1);
sub_800199C(0,0x2b,param_1_s32,0);
if (sVar1 != -1) {
sub_80018D8(0,0x12,sVar1);
}
}
sub_800199C(0,0x2c,param_1_s32,param_2_u32);
}
}
bool32 sub_80973F4(s16 param_1)
{
bool32 val;
if (param_1 == 13)
val = FALSE;
else {
// May not need the & 0xFFFF if the 3rd param is s16
val = sub_8001784(0, 45, param_1 & 0xFFFF);
if (val != 0)
val = TRUE;
}
return val;
}
void sub_8097418(s16 index,bool32 param_2)
{
int index_s32 = index;
bool8 param_2_u8 = param_2;
if (index_s32 != 0xd) {
if ((param_2_u8) && (sub_800199C(0,0x2c,index_s32,0), index_s32 < 0x1f)) {
MissionText *mt = &gStoryMissionText[index_s32];
if (mt->unk4 != 0xFF) {
sub_8097FA8(mt->unk4);
}
if (mt->unk5 != 0xFF) {
sub_8097FA8(mt->unk5);
}
if (index_s32 == 9) {
sub_8097FA8(0x1f);
}
sub_8097FF8();
}
sub_800199C(0,0x2d,index_s32,param_2_u8);
}
}
const u8 *sub_809747C(s16 index)
{
if(index == 0xD)
{
return gDummyScenarioText;
}
else
{
return GetDungeonName1(sub_80A270C(index));
}
}
const u8 *sub_80974A0(s16 index)
{
if(index == 0xD)
{
return gDummyScenarioText;
}
else
{
return GetDungeonName1(sub_80A270C(index));
}
}
const u8 *GetCurrentMissionText(s16 index)
{
if(index < 0x1F)
{
MissionText *mt = &gStoryMissionText[index];
return mt->text;
}
else
{
return gUnknown_8109CC0;
}
}
void sub_80974E8(void)
{
sub_80015C0(0, 0x2E);
sub_80015C0(0, 0x2F);
}
void nullsub_208(void)
{
}
bool8 sub_8097504(s16 mazeIndex)
{
s32 mazeIndex_s32;
#ifndef NONMATCHING
register s32 mazeIndex_s32_1 asm("r1");
#else
s32 mazeIndex_s32_1;
#endif
s32 uVar3;
mazeIndex_s32 = mazeIndex;
mazeIndex_s32_1 = mazeIndex_s32;
if(mazeIndex_s32 < 17)
{
switch(mazeIndex_s32) {
case 2:
case 10:
case 11:
case 12:
uVar3 = 14;
break;
case 0:
case 1:
case 5:
case 7:
case 9:
case 14:
uVar3 = 15;
break;
case 3:
case 4:
case 6:
case 8:
return TRUE;
case 13:
uVar3 = 6;
break;
default:
return TRUE;
}
}
else
{
if (mazeIndex_s32_1 > 22) return FALSE;
if (mazeIndex_s32_1 == 22) return FALSE;
if (mazeIndex_s32_1 == 21) return FALSE;
uVar3 = 6;
}
if (!sub_80023E4(uVar3)) {
return FALSE;
}
else {
return TRUE;
}
}
// TODO: this should probably be bool8 but can't get a match just yet
bool32 IsMazeCompleted(s16 mazeIndex)
{
bool32 mazeCompletion;
mazeCompletion = sub_8001784(0, 0x2e, mazeIndex);
if (mazeCompletion) {
mazeCompletion = TRUE;
}
return mazeCompletion;
}
void sub_80975A8(s16 param_1,u8 param_2)
{
u16 param_1_u16 = param_1;
sub_800199C(0,0x2e,param_1_u16,param_2);
}
const u8 *sub_80975C4(s16 index)
{
return GetDungeonName1(sub_80A2728(index));
}
const u8 *sub_80975DC(u32 r0)
{
// TODO: slight hack but matches
r0 <<= 16;
if((0xffe90000 + r0) >> 16 < 2)
if(sub_8001D08(0x3, 0xE, -1))
return gMeetNinetalesText;
else
return gAvoidCaptureText;
else
return gFinalScenarioText;
}
bool8 HasCompletedAllMazes(void)
{
s32 index;
for(index = 0; index < NUM_BASIC_DUNGEON_MAZE; index++)
{
if(!(bool8)IsMazeCompleted(index))
return FALSE;
}
return TRUE;
}
bool8 sub_8097640(void)
{
if(sub_8001784(0, 0x2E, 0x1F) == 0 && HasCompletedAllMazes())
{
sub_800199C(0, 0x2E, 0x1F, 1);
return TRUE;
}
else
{
return FALSE;
}
}