pmd-red/include/structs/menu.h
2023-09-20 22:52:40 -04:00

48 lines
1.1 KiB
C

#ifndef GUARD_MENU_H
#define GUARD_MENU_H
#include "input.h"
#include "sprite_oam.h"
#include "structs/str_text.h"
// size: 0x8
typedef struct MenuItem
{
const u8 *text;
s32 menuAction; // action??
} MenuItem;
// size: 0x50
typedef struct MenuStruct
{
const u8 *unk0; // header text?
/* 0x4 */ const MenuItem *menuItems;
const u32 *menuTextColorArray;
u16 *unkC;
/* 0x10 */ s32 index;
/* 0x14 */ MenuInputStruct input;
/* 0x48 */ s32 menuAction;
bool8 unk4C;
bool8 unk4D;
bool8 unk4E;
} MenuStruct;
// size: 0x30. Seems to be info for a NumericUpDown
typedef struct unkStructFor8013AA0
{
s32 unk0; // chosenValue?
s32 unk4; // curValue or initialValue
s32 unk8; // minInclusive?
s32 unkC; // maxInclusive?
s32 unk10;
s32 unk14; // index of unk18? But read as chosenValue..?
UnkTextStruct2 *unk18;
s32 unk1C; // width of prompt?
s32 unk20; // height of prompt?
u8 unk24; // related to unk10
u8 unk25; // related to unk10
u8 unk26;
SpriteOAM unk28;
} unkStructFor8013AA0;
#endif // GUARD_MENU_H