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* move Thunderwave and Tiny Woods pokemon to json * rule tweaking to actually build tool before parsing JSON * delete .inc pokemon for tiny Woods and Thunderwave * silence git complaining about br_ips and ips_patch * use defines for species and pass the header file for species * convert sinister woods * convert MtThunderPeak * convert silent chasm * add trial floor_id w/ tiny woods * change make rule name to fix compile * MtSteel converted and bugfix * convert few floor headers and great canyon pokemon * code cleanup * unify unkData into UnkTextStruct2 * more code cleanup and some text decomp * doc more funcs and decomp/split some stuff * document more save stuff * more save work and move some data * pika sniped UpdateNatureTotal * decomp a litle and convert a few more dungeons * better scanning for json files * mt freeze and peak
41 lines
763 B
C
41 lines
763 B
C
#include "global.h"
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#include "input.h"
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#include "main_menu.h"
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#include "adventure_log.h"
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#include "text.h"
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extern void CreateAdventureLogScreen(u32);
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extern u32 HandleAdventureLogInput(u32);
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extern void CleanAdventureLogScreen();
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void CreateAdventureLogMenu(void)
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{
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CreateAdventureLogScreen(0);
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}
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void CleanAdventureLogMenu(void)
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{
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ResetUnusedInputStruct();
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sub_800641C(0, 1, 1);
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}
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u32 UpdateAdventureLogMenu(void)
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{
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u32 nextMenu;
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nextMenu = MENU_NO_SCREEN_CHANGE;
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switch(HandleAdventureLogInput(1))
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{
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case 0:
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case 1:
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break;
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case 2:
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case 3:
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CleanAdventureLogScreen();
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nextMenu = MENU_MAIN_SCREEN;
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default:
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break;
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}
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return nextMenu;
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}
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