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21 lines
911 B
C
21 lines
911 B
C
#ifndef GUARD_DUNGEON_POKEMON_ATTRIBUTES_H
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#define GUARD_DUNGEON_POKEMON_ATTRIBUTES_H
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#include "dungeon_entity.h"
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bool8 HasSafeguardStatus(struct Entity * param_1, struct Entity * param_2, bool8 displayMessage);
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bool8 sub_80717A4(struct Entity *pokemon, u16 moveID);
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bool8 HasAbility(struct Entity *pokemon, u8 ability);
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bool8 MonsterIsType(struct Entity *pokemon, u8 type);
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bool8 CanSeeInvisibleMonsters(struct Entity *pokemon);
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bool8 HasTactic(struct Entity *pokemon, u8 tactic);
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bool8 IQSkillIsEnabled(struct Entity *pokemon, u8 IQSkill);
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void LoadIQSkills(struct Entity *pokemon);
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bool8 CanSeeTeammate(struct Entity * pokemon);
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u8 GetMoveTypeForMonster(struct Entity *pokemon, struct Move *pokeMove);
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s32 GetMovePower(struct Entity *pokemon, struct Move *pokeMove);
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bool8 ToolboxEnabled(struct EntityInfo *pokemon);
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bool8 SetVisualFlags(struct EntityInfo *entityInfo, u16 newFlag, bool8 param_3);
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#endif
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