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17 lines
591 B
C
17 lines
591 B
C
#ifndef GUARD_DUNGEON_MOVEMENT
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#define GUARD_DUNGEON_MOVEMENT
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#include "dungeon_entity.h"
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u8 GetCrossableTerrain(s16 species);
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u8 sub_807034C(s16 id, struct Tile *tile);
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u8 sub_80703A0(struct Entity *pokemon, struct Position *pos);
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bool8 CanCrossWalls(struct Entity *pokemon);
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bool8 sub_807049C(struct Entity *pokemon, struct Position *pos);
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bool8 sub_8070564(struct Entity *pokemon, struct Position *pos);
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bool8 sub_80705F0(struct Entity *pokemon, struct Position *pos);
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bool8 sub_80706A4(struct Entity *pokemon, struct Position *pos);
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s32 CalcSpeedStage(struct Entity *pokemon);
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#endif
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