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12 lines
229 B
C
12 lines
229 B
C
#ifndef GUARD_STATUS_CHECKS_1_H
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#define GUARD_STATUS_CHECKS_1_H
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#include "dungeon_entity.h"
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// 0x70A58
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bool8 HasNegativeStatus(struct DungeonEntity *pokemon);
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// 0x70B28
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bool8 IsSleeping(struct DungeonEntity *pokemon);
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#endif
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